574 lines
15 KiB
C++
574 lines
15 KiB
C++
/************************************************************************
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* windows.cpp - Shows window handling *
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* *
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* This file is part of the Final Cut widget toolkit *
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* *
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* Copyright 2016-2017 Markus Gans *
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* *
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* The Final Cut is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* The Final Cut is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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************************************************************************/
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#include <vector>
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#include <final/final.h>
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//----------------------------------------------------------------------
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// class SmallWindow
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//----------------------------------------------------------------------
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#pragma pack(push)
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#pragma pack(1)
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class SmallWindow : public FDialog
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{
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public:
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// Constructor
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explicit SmallWindow (FWidget* = 0);
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// Destructor
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~SmallWindow();
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private:
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// Disable copy constructor
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SmallWindow (const SmallWindow&);
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// Disable assignment operator (=)
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SmallWindow& operator = (const SmallWindow&);
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// Method
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void adjustSize();
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// Event handlers
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void onShow (FShowEvent*);
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void onTimer (FTimerEvent*);
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// Data Members
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FLabel* left_arrow;
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FLabel* right_arrow;
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FLabel* top_left_label;
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FLabel* top_right_label;
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FLabel* bottom_label;
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};
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#pragma pack(pop)
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//----------------------------------------------------------------------
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SmallWindow::SmallWindow (FWidget* parent)
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: FDialog(parent)
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, left_arrow()
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, right_arrow()
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, top_left_label()
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, top_right_label()
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, bottom_label()
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{
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wchar_t arrow_up, arrow_down;
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arrow_up = fc::BlackUpPointingTriangle;
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arrow_down = fc::BlackDownPointingTriangle;
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left_arrow = new FLabel (arrow_up, this);
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left_arrow->setForegroundColor (wc.label_inactive_fg);
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left_arrow->setEmphasis();
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left_arrow->ignorePadding();
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left_arrow->setGeometry (2, 2, 1, 1);
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right_arrow = new FLabel (arrow_up, this);
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right_arrow->setForegroundColor (wc.label_inactive_fg);
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right_arrow->setEmphasis();
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right_arrow->ignorePadding();
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right_arrow->setGeometry (getWidth() - 1, 2, 1, 1);
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const FString& top_left_label_text = "menu";
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top_left_label = new FLabel (top_left_label_text, this);
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top_left_label->setForegroundColor (wc.label_inactive_fg);
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top_left_label->setEmphasis();
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top_left_label->setGeometry (1, 1, 6, 1);
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const FString& top_right_label_text = "zoom";
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top_right_label = new FLabel (top_right_label_text, this);
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top_right_label->setAlignment (fc::alignRight);
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top_right_label->setForegroundColor (wc.label_inactive_fg);
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top_right_label->setEmphasis();
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top_right_label->setGeometry (getClientWidth() - 5, 1, 6, 1);
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FString bottom_label_text = "resize\n"
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"corner\n";
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bottom_label_text += arrow_down;
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bottom_label = new FLabel (bottom_label_text, this);
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bottom_label->setAlignment (fc::alignRight);
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bottom_label->setForegroundColor (wc.label_inactive_fg);
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bottom_label->setEmphasis();
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bottom_label->setGeometry (13, 3, 6, 3);
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}
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//----------------------------------------------------------------------
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SmallWindow::~SmallWindow()
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{
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delOwnTimer();
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}
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//----------------------------------------------------------------------
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void SmallWindow::adjustSize()
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{
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if ( isZoomed() )
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{
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*top_right_label = "unzoom";
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bottom_label->hide();
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}
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else
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{
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*top_right_label = "zoom";
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bottom_label->setVisible();
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}
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FDialog::adjustSize();
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right_arrow->setGeometry (getWidth() - 1, 2, 1, 1);
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top_right_label->setGeometry (getClientWidth() - 5, 1, 6, 1);
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bottom_label->setGeometry (1, getClientHeight() - 2, getClientWidth(), 3);
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}
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//----------------------------------------------------------------------
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void SmallWindow::onShow (FShowEvent*)
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{
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addTimer(1000);
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}
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//----------------------------------------------------------------------
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void SmallWindow::onTimer (FTimerEvent*)
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{
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left_arrow->unsetEmphasis();
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left_arrow->redraw();
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right_arrow->unsetEmphasis();
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right_arrow->redraw();
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top_left_label->unsetEmphasis();
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top_left_label->redraw();
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top_right_label->unsetEmphasis();
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top_right_label->redraw();
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bottom_label->unsetEmphasis();
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bottom_label->redraw();
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updateTerminal();
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delOwnTimer();
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}
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//----------------------------------------------------------------------
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// class Window
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//----------------------------------------------------------------------
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#pragma pack(push)
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#pragma pack(1)
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class Window : public FDialog
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{
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public:
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// Constructor
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explicit Window (FWidget* = 0);
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// Destructor
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~Window();
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private:
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// Typedef
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typedef struct
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{
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bool is_open;
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FString* title;
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FDialog* dgl;
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}
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win_data;
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// Disable copy constructor
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Window (const Window&);
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// Disable assignment operator (=)
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Window& operator = (const Window&);
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// Method
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void activateWindow (FDialog*);
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void adjustSize();
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// Event handlers
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void onClose (FCloseEvent*);
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// Callback methods
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void cb_createWindows (FWidget*, data_ptr);
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void cb_closeWindows (FWidget*, data_ptr);
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void cb_next (FWidget*, data_ptr);
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void cb_previous (FWidget*, data_ptr);
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void cb_destroyWindow (FWidget*, data_ptr);
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// Data Members
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std::vector<win_data*> windows;
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};
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#pragma pack(pop)
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//----------------------------------------------------------------------
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Window::Window (FWidget* parent)
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: FDialog(parent)
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, windows()
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{
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FString drop_down_symbol;
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// menu bar
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FMenuBar* Menubar = new FMenuBar (this);
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// menu bar item
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FMenu* File = new FMenu ("&File", Menubar);
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File->setStatusbarMessage ("File management commands");
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// dialog list menu item
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drop_down_symbol = wchar_t(fc::BlackDownPointingTriangle);
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FDialogListMenu* DglList = new FDialogListMenu (drop_down_symbol, Menubar);
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DglList->setStatusbarMessage ("List of all the active dialogs");
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// "File" menu item
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FMenuItem* New = new FMenuItem ("&New", File);
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New->setStatusbarMessage ("Create the windows");
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FMenuItem* Close = new FMenuItem ("&Close", File);
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Close->setStatusbarMessage ("Close the windows");
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FMenuItem* Line1 = new FMenuItem (File);
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Line1->setSeparator();
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FMenuItem* Next = new FMenuItem ("Ne&xt window", File);
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Next->addAccelerator (fc::Fmkey_npage); // Meta/Alt + PgDn
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Next->setStatusbarMessage ("Switch to the next window");
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FMenuItem* Previous = new FMenuItem ("&Previous window", File);
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Previous->addAccelerator (fc::Fmkey_ppage); // Meta/Alt + PgUp
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Previous->setStatusbarMessage ("Switch to the previous window");
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FMenuItem* Line2 = new FMenuItem (File);
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Line2->setSeparator();
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FMenuItem* Quit = new FMenuItem ("&Quit", File);
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Quit->addAccelerator (fc::Fmkey_x); // Meta/Alt + X
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Quit->setStatusbarMessage ("Exit the program");
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// Statusbar at the bottom
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FStatusBar* statusbar = new FStatusBar (this);
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statusbar->setMessage("Status bar message");
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// Buttons
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FButton* CreateButton = new FButton (this);
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CreateButton->setGeometry(2, 2, 9, 1);
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CreateButton->setText (L"&Create");
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FButton* CloseButton = new FButton (this);
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CloseButton->setGeometry(15, 2, 9, 1);
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CloseButton->setText (L"C&lose");
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FButton* QuitButton = new FButton (this);
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QuitButton->setGeometry(28, 2, 9, 1);
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QuitButton->setText (L"&Quit");
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// Add menu item callback
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New->addCallback
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(
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"clicked",
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F_METHOD_CALLBACK (this, &Window::cb_createWindows)
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);
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Close->addCallback
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(
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"clicked",
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F_METHOD_CALLBACK (this, &Window::cb_closeWindows)
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);
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Next->addCallback
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(
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"clicked",
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F_METHOD_CALLBACK (this, &Window::cb_next)
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);
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Previous->addCallback
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(
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"clicked",
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F_METHOD_CALLBACK (this, &Window::cb_previous)
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);
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Quit->addCallback
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(
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"clicked",
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F_METHOD_CALLBACK (this, &FApplication::cb_exitApp)
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);
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// Add button callback
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CreateButton->addCallback
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(
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"clicked",
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F_METHOD_CALLBACK (this, &Window::cb_createWindows)
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);
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CloseButton->addCallback
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(
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"clicked",
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F_METHOD_CALLBACK (this, &Window::cb_closeWindows)
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);
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QuitButton->addCallback
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(
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"clicked",
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F_METHOD_CALLBACK (this, &FApplication::cb_exitApp)
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);
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for (int n = 1; n <= 6; n++)
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{
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win_data* win_dat = new win_data;
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win_dat->is_open = false;
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win_dat->title = new FString();
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win_dat->title->sprintf("Window %d", n);
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windows.push_back(win_dat);
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}
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}
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//----------------------------------------------------------------------
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Window::~Window()
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{
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std::vector<win_data*>::iterator iter;
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iter = windows.begin();
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while ( iter != windows.end() )
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{
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delete (*iter)->title;
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delete *iter;
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iter = windows.erase(iter);
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}
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}
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//----------------------------------------------------------------------
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void Window::activateWindow (FDialog* win)
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{
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if ( ! win || win->isWindowHidden() || win->isWindowActive() )
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return;
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bool has_raised = FWindow::raiseWindow(win);
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win->activateDialog();
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if ( has_raised )
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win->redraw();
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updateTerminal();
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}
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//----------------------------------------------------------------------
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void Window::adjustSize()
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{
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std::vector<win_data*>::const_iterator iter, first;
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int w = getRootWidget()->getWidth()
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, h = getRootWidget()->getHeight()
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, X = int(1 + (w - 40) / 2)
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, Y = int(1 + (h - 22) / 2)
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, dx = ( w > 80 ) ? (w - 80) / 2 : 0
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, dy = ( h > 24 ) ? (h - 24) / 2 : 0;
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if ( Y < 2 )
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Y = 2;
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setPos (X, Y);
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iter = first = windows.begin();
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while ( iter != windows.end() )
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{
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if ( (*iter)->is_open )
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{
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int n = int(std::distance(first, iter))
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, x = dx + 5 + (n % 3) * 25 + int(n / 3) * 3
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, y = dy + 11 + int(n / 3) * 3;
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(*iter)->dgl->setPos (x, y);
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}
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++iter;
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}
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FDialog::adjustSize();
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}
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//----------------------------------------------------------------------
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void Window::onClose (FCloseEvent* ev)
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{
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FApplication::closeConfirmationDialog (this, ev);
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}
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//----------------------------------------------------------------------
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void Window::cb_createWindows (FWidget*, data_ptr)
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{
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std::vector<win_data*>::const_iterator iter, first;
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iter = first = windows.begin();
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int w = getRootWidget()->getWidth()
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, h = getRootWidget()->getHeight()
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, dx = ( w > 80 ) ? (w - 80) / 2 : 0
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, dy = ( h > 24 ) ? (h - 24) / 2 : 0;
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while ( iter != windows.end() )
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{
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if ( ! (*iter)->is_open )
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{
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win_data* win_dat = *iter;
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FDialog* win = new SmallWindow(this);
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win_dat->dgl = win;
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win_dat->is_open = true;
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win->setText(*(win_dat)->title);
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int n = int(std::distance(first, iter))
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, x = dx + 5 + (n % 3) * 25 + int(n / 3) * 3
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, y = dy + 11 + int(n / 3) * 3;
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win->setGeometry (x, y, 20, 8);
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win->setMinimumSize (20, 8);
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win->setResizeable();
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win->show();
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win->addCallback
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(
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"destroy",
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F_METHOD_CALLBACK (this, &Window::cb_destroyWindow),
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static_cast<FWidget::data_ptr>(win_dat)
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);
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}
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++iter;
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}
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activateWindow(this);
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}
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//----------------------------------------------------------------------
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void Window::cb_closeWindows (FWidget*, data_ptr)
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{
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if ( ! dialog_list || dialog_list->empty() )
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return;
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widgetList::const_iterator iter, first;
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iter = dialog_list->end();
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first = dialog_list->begin();
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activateWindow(this);
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do
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{
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--iter;
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if ( (*iter) != this )
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(*iter)->close();
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}
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while ( iter != first );
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}
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//----------------------------------------------------------------------
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void Window::cb_next (FWidget*, data_ptr)
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{
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if ( ! dialog_list || dialog_list->empty() )
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return;
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widgetList::const_iterator iter;
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iter = dialog_list->begin();
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while ( iter != dialog_list->end() )
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{
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if ( static_cast<FWindow*>(*iter)->isWindowActive() )
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{
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FDialog* next;
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widgetList::const_iterator next_element;
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next_element = iter;
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do
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{
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++next_element;
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if ( next_element == dialog_list->end() )
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next_element = dialog_list->begin();
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next = static_cast<FDialog*>(*next_element);
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} while ( ! next->isEnabled()
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|| ! next->acceptFocus()
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|| ! next->isVisible()
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|| ! next->isWindowWidget() );
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activateWindow(next);
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break;
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}
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++iter;
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}
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}
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//----------------------------------------------------------------------
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void Window::cb_previous (FWidget*, data_ptr)
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{
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if ( ! dialog_list || dialog_list->empty() )
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return;
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widgetList::const_iterator iter;
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iter = dialog_list->end();
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do
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{
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--iter;
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if ( (*iter)->isDialogWidget()
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&& static_cast<FWindow*>(*iter)->isWindowActive() )
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{
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FDialog* prev;
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widgetList::const_iterator prev_element;
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prev_element = iter;
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do
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{
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if ( prev_element == dialog_list->begin() )
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prev_element = dialog_list->end();
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--prev_element;
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prev = static_cast<FDialog*>(*prev_element);
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} while ( ! prev->isEnabled()
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|| ! prev->acceptFocus()
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|| ! prev->isVisible()
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|| ! prev->isWindowWidget() );
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activateWindow(prev);
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break;
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}
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}
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while ( iter != dialog_list->begin() );
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}
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//----------------------------------------------------------------------
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void Window::cb_destroyWindow (FWidget*, data_ptr data)
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{
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win_data* win_dat = static_cast<win_data*>(data);
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if ( win_dat )
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win_dat->is_open = false;
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}
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//----------------------------------------------------------------------
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// main part
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//----------------------------------------------------------------------
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int main (int argc, char* argv[])
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{
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// Create the application object
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FApplication app (argc, argv);
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// Create main dialog object
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Window main_dlg (&app);
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main_dlg.setText ("Main window");
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main_dlg.setGeometry (int(1 + (app.getWidth() - 40) / 2), 2, 40, 6);
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// Set dialog main_dlg as main widget
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app.setMainWidget (&main_dlg);
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// Show and start the application
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main_dlg.show();
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return app.exec();
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}
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