finalcut/src/fvterm.cpp

2635 lines
67 KiB
C++

// File: fvterm.cpp
// Provides: class FVTerm
#include "fapp.h"
#include "fvterm.h"
#include "fwidget.h"
#include "fwindow.h"
// global FVTerm object
static FVTerm* init_object = 0;
// static class attributes
bool FVTerm::hidden_cursor;
bool FVTerm::terminal_update_complete;
bool FVTerm::terminal_update_pending;
bool FVTerm::force_terminal_update;
bool FVTerm::stop_terminal_updates;
int FVTerm::skipped_terminal_update = 0;
std::queue<int>* FVTerm::output_buffer = 0;
FPoint* FVTerm::term_pos = 0;
FVTerm::term_area* FVTerm::vterm = 0;
FVTerm::term_area* FVTerm::vdesktop = 0;
FVTerm::term_area* FVTerm::active_area = 0;
FVTerm::termcap_map* FVTerm::tcap = 0;
FTermcap::tcap_map* FTermcap::tcap = 0;
FVTerm::char_data FVTerm::term_attribute;
FVTerm::char_data FVTerm::next_attribute;
//----------------------------------------------------------------------
// class FVTerm
//----------------------------------------------------------------------
// constructors and destructor
//----------------------------------------------------------------------
FVTerm::FVTerm (FVTerm* parent)
: FObject(parent)
, print_area(0)
, child_print_area(0)
, vwin(0)
{
terminal_update_complete = false;
if ( ! parent )
{
init();
}
}
//----------------------------------------------------------------------
FVTerm::~FVTerm() // destructor
{
if ( init_object == this )
{
finish();
}
}
// public methods of FVTerm
//----------------------------------------------------------------------
FPoint FVTerm::getPrintCursor()
{
term_area* win = getPrintArea();
if ( win )
return FPoint ( win->offset_top + win->cursor_x
, win->offset_left + win->cursor_y );
return FPoint(0,0);
}
//----------------------------------------------------------------------
void FVTerm::setTermXY (register int x, register int y)
{
// Sets the hardware cursor to the given (x,y) position
int term_x, term_y, term_width, term_height;
char* move_str;
if ( term_pos->getX() == x && term_pos->getY() == y )
return;
term_width = getColumnNumber();
term_height = getLineNumber();
if ( x >= term_width )
{
y += x / term_width;
x %= term_width;
}
if ( term_pos->getY() >= term_height )
term_pos->setY(term_height - 1);
if ( y >= term_height )
y = term_height - 1;
term_x = term_pos->getX();
term_y = term_pos->getY();
move_str = moveCursor (term_x, term_y, x, y);
if ( move_str )
appendOutputBuffer(move_str);
flush_out();
term_pos->setPoint(x,y);
}
//----------------------------------------------------------------------
bool FVTerm::hideCursor (bool on)
{
// Hides or shows the input cursor on the terminal
if ( on == hidden_cursor )
return hidden_cursor;
if ( on )
{
char* hide_str = disableCursor();
if ( hide_str )
{
appendOutputBuffer (hide_str);
hidden_cursor = true; // global
}
}
else
{
char* show_str = enableCursor();
if ( show_str )
{
appendOutputBuffer (show_str);
hidden_cursor = false;
}
}
flush_out();
if ( ! hidden_cursor && isLinuxTerm() )
setConsoleCursor (getConsoleCursor(), false);
return hidden_cursor;
}
//----------------------------------------------------------------------
void FVTerm::setPrintCursor (register int x, register int y)
{
term_area* win = getPrintArea();
if ( win )
{
win->cursor_x = x - win->offset_top;
win->cursor_y = y - win->offset_left;
}
}
//----------------------------------------------------------------------
void FVTerm::setPreprocessingHandler ( FVTerm* instance
, FPreprocessingHandler handler )
{
if ( ! print_area )
FVTerm::getPrintArea();
if ( print_area )
{
print_area->pre_proc_instance = instance;
print_area->pre_proc = handler;
}
}
//----------------------------------------------------------------------
void FVTerm::clearArea (int fillchar)
{
clearArea (vwin, fillchar);
}
//----------------------------------------------------------------------
void FVTerm::createVTerm (const FRect& r)
{
// initialize virtual terminal
const FPoint shadow(0,0);
createArea (r, shadow, vterm);
}
//----------------------------------------------------------------------
void FVTerm::createVTerm (int width, int height)
{
// initialize virtual terminal
createArea (0, 0, width, height, 0, 0, vterm);
}
//----------------------------------------------------------------------
void FVTerm::resizeVTerm (const FRect& r)
{
const FPoint shadow(0,0);
resizeArea (r, shadow, vterm);
}
//----------------------------------------------------------------------
void FVTerm::resizeVTerm (int width, int height)
{
resizeArea (0, 0, width, height, 0, 0, vterm);
}
//----------------------------------------------------------------------
void FVTerm::putVTerm()
{
for (int i=0; i < vterm->height; i++)
{
vterm->changes[i].xmin = 0;
vterm->changes[i].xmax = uInt(vterm->width - 1);
}
updateTerminal();
}
//----------------------------------------------------------------------
void FVTerm::updateTerminal (bool on)
{
stop_terminal_updates = bool(! on);
if ( on )
updateTerminal();
}
//----------------------------------------------------------------------
void FVTerm::updateTerminal()
{
// Updates pending changes to the terminal
if ( stop_terminal_updates
|| static_cast<FApplication*>(init_object)->isQuit() )
return;
if ( ! force_terminal_update )
{
if ( ! terminal_update_complete )
return;
if ( isInputDataPending() )
{
terminal_update_pending = true;
return;
}
}
// Update data on VTerm
updateVTerm();
for (register uInt y=0; y < uInt(vterm->height); y++)
updateTerminalLine (y);
// sets the new input cursor position
updateTerminalCursor();
}
//----------------------------------------------------------------------
int FVTerm::printf (const wchar_t* format, ...)
{
assert ( format != 0 );
const int buf_size = 1024;
wchar_t buffer[buf_size];
va_list args;
va_start (args, format);
std::vswprintf (buffer, buf_size, format, args);
va_end (args);
FString str(buffer);
return print(str);
}
//----------------------------------------------------------------------
int FVTerm::printf (const char* format, ...)
{
assert ( format != 0 );
int len;
char buf[512];
char* buffer;
va_list args;
buffer = buf;
va_start (args, format);
len = std::vsnprintf (buffer, sizeof(buf), format, args);
va_end (args);
if ( len >= int(sizeof(buf)) )
{
buffer = new char[len+1]();
va_start (args, format);
std::vsnprintf (buffer, uLong(len+1), format, args);
va_end (args);
}
FString str(buffer);
int ret = print(str);
if ( buffer != buf )
delete[] buffer;
return ret;
}
//----------------------------------------------------------------------
int FVTerm::print (const std::wstring& s)
{
assert ( ! s.empty() );
return print (FString(s));
}
//----------------------------------------------------------------------
int FVTerm::print (term_area* area, const std::wstring& s)
{
assert ( area != 0 );
assert ( ! s.empty() );
return print (area, FString(s));
}
//----------------------------------------------------------------------
int FVTerm::print (const wchar_t* s)
{
assert ( s != 0 );
return print (FString(s));
}
//----------------------------------------------------------------------
int FVTerm::print (term_area* area, const wchar_t* s)
{
assert ( area != 0 );
assert ( s != 0 );
return print (area, FString(s));
}
//----------------------------------------------------------------------
int FVTerm::print (const char* s)
{
assert ( s != 0 );
FString str(s);
return print(str);
}
//----------------------------------------------------------------------
int FVTerm::print (term_area* area, const char* s)
{
assert ( area != 0 );
assert ( s != 0 );
FString str(s);
return print(area, str);
}
//----------------------------------------------------------------------
int FVTerm::print (const std::string& s)
{
assert ( ! s.empty() );
return print (FString(s));
}
//----------------------------------------------------------------------
int FVTerm::print (term_area* area, const std::string& s)
{
assert ( area != 0 );
assert ( ! s.empty() );
return print (area, FString(s));
}
//----------------------------------------------------------------------
int FVTerm::print (FString& s)
{
assert ( ! s.isNull() );
term_area* area = getPrintArea();
if ( ! area )
{
if ( vdesktop )
area = vdesktop;
else
return -1;
}
return print (area, s);
}
//----------------------------------------------------------------------
int FVTerm::print (term_area* area, FString& s)
{
assert ( ! s.isNull() );
register int len = 0;
const wchar_t* p;
uInt tabstop = getTabstop();
if ( ! area )
return -1;
p = s.wc_str();
if ( p )
{
if ( *p )
area->has_changes = true;
while ( *p )
{
int width, height, rsh, bsh;
width = area->width;
height = area->height;
rsh = area->right_shadow;
bsh = area->bottom_shadow;
switch ( *p )
{
case '\n':
area->cursor_y++;
case '\r':
area->cursor_x = 1;
break;
case '\t':
area->cursor_x = short ( uInt(area->cursor_x)
+ tabstop
- uInt(area->cursor_x)
+ 1
% tabstop );
break;
case '\b':
area->cursor_x--;
break;
case '\a':
beep();
break;
default:
{
int ax = area->cursor_x - 1;
int ay = area->cursor_y - 1;
char_data nc; // next character
nc.code = *p;
nc.fg_color = next_attribute.fg_color;
nc.bg_color = next_attribute.bg_color;
nc.bold = next_attribute.bold;
nc.dim = next_attribute.dim;
nc.italic = next_attribute.italic;
nc.underline = next_attribute.underline;
nc.blink = next_attribute.blink;
nc.reverse = next_attribute.reverse;
nc.standout = next_attribute.standout;
nc.invisible = next_attribute.invisible;
nc.protect = next_attribute.protect;
nc.crossed_out = next_attribute.crossed_out;
nc.dbl_underline = next_attribute.dbl_underline;
nc.alt_charset = next_attribute.alt_charset;
nc.pc_charset = next_attribute.pc_charset;
nc.transparent = next_attribute.transparent;
nc.trans_shadow = next_attribute.trans_shadow;
nc.inherit_bg = next_attribute.inherit_bg;
nc.no_changes = false;
nc.printed = false;
if ( area
&& area->cursor_x > 0
&& area->cursor_y > 0
&& ax < area->width + area->right_shadow
&& ay < area->height + area->bottom_shadow )
{
char_data* ac; // area character
int line_len = area->width + area->right_shadow;
ac = &area->text[ay * line_len + ax];
if ( *ac != nc ) // compare with an overloaded operator
{
if ( ( ! ac->transparent && nc.transparent )
|| ( ! ac->trans_shadow && nc.trans_shadow )
|| ( ! ac->inherit_bg && nc.inherit_bg ) )
{
// add one transparent character form line
area->changes[ay].trans_count++;
}
else if ( ( ac->transparent && ! nc.transparent )
|| ( ac->trans_shadow && ! nc.trans_shadow )
|| ( ac->inherit_bg && ! nc.inherit_bg ) )
{
// remove one transparent character from line
area->changes[ay].trans_count--;
}
// copy character to area
std::memcpy (ac, &nc, sizeof(nc));
if ( ax < short(area->changes[ay].xmin) )
area->changes[ay].xmin = uInt(ax);
if ( ax > short(area->changes[ay].xmax) )
area->changes[ay].xmax = uInt(ax);
}
}
area->cursor_x++;
}
}
if ( area->cursor_x > width + rsh )
{
area->cursor_x = 1;
area->cursor_y++;
}
if ( area->cursor_y > height + bsh )
{
area->cursor_y--;
break;
}
p++;
len++;
} // end of while
}
return len;
}
//----------------------------------------------------------------------
int FVTerm::print (register int c)
{
term_area* area = getPrintArea();
if ( ! area )
{
if ( vdesktop )
area = vdesktop;
else
return -1;
}
return print (area, c);
}
//----------------------------------------------------------------------
int FVTerm::print (term_area* area, register int c)
{
char_data nc; // next character
int width, height, rsh, bsh, ax, ay;
if ( ! area )
return -1;
width = area->width;
height = area->height;
rsh = area->right_shadow;
bsh = area->bottom_shadow;
ax = area->cursor_x - 1;
ay = area->cursor_y - 1;
nc.code = c;
nc.fg_color = next_attribute.fg_color;
nc.bg_color = next_attribute.bg_color;
nc.bold = next_attribute.bold;
nc.dim = next_attribute.dim;
nc.italic = next_attribute.italic;
nc.underline = next_attribute.underline;
nc.blink = next_attribute.blink;
nc.reverse = next_attribute.reverse;
nc.standout = next_attribute.standout;
nc.invisible = next_attribute.invisible;
nc.protect = next_attribute.protect;
nc.crossed_out = next_attribute.crossed_out;
nc.dbl_underline = next_attribute.dbl_underline;
nc.alt_charset = next_attribute.alt_charset;
nc.pc_charset = next_attribute.pc_charset;
nc.transparent = next_attribute.transparent;
nc.trans_shadow = next_attribute.trans_shadow;
nc.inherit_bg = next_attribute.inherit_bg;
nc.no_changes = false;
nc.printed = false;
if ( area->cursor_x > 0
&& area->cursor_y > 0
&& ax < area->width + area->right_shadow
&& ay < area->height + area->bottom_shadow )
{
char_data* ac; // area character
int line_len = area->width + area->right_shadow;
ac = &area->text[ay * line_len + ax];
if ( *ac != nc ) // compare with an overloaded operator
{
if ( ( ! ac->transparent && nc.transparent )
|| ( ! ac->trans_shadow && nc.trans_shadow )
|| ( ! ac->inherit_bg && nc.inherit_bg ) )
{
// add one transparent character form line
area->changes[ay].trans_count++;
}
if ( ( ac->transparent && ! nc.transparent )
|| ( ac->trans_shadow && ! nc.trans_shadow )
|| ( ac->inherit_bg && ! nc.inherit_bg ) )
{
// remove one transparent character from line
area->changes[ay].trans_count--;
}
// copy character to area
std::memcpy (ac, &nc, sizeof(nc));
if ( ax < short(area->changes[ay].xmin) )
area->changes[ay].xmin = uInt(ax);
if ( ax > short(area->changes[ay].xmax) )
area->changes[ay].xmax = uInt(ax);
}
}
area->cursor_x++;
area->has_changes = true;
if ( area->cursor_x > width + rsh )
{
area->cursor_x = 1;
area->cursor_y++;
}
if ( area->cursor_y > height + bsh )
{
area->cursor_y--;
return -1;
}
return 1;
}
// protected methods of FVTerm
//----------------------------------------------------------------------
FVTerm::term_area* FVTerm::getPrintArea()
{
// returns the print area of this object
if ( print_area )
return print_area;
else
{
FVTerm* obj = static_cast<FVTerm*>(this);
FVTerm* p_obj = static_cast<FVTerm*>(obj->getParent());
while ( ! obj->vwin && ! obj->child_print_area && p_obj )
{
obj = p_obj;
p_obj = static_cast<FVTerm*>(p_obj->getParent());
}
if ( obj->vwin )
{
print_area = obj->vwin;
return print_area;
}
else if ( obj->child_print_area )
{
print_area = obj->child_print_area;
return print_area;
}
}
return vdesktop;
}
//----------------------------------------------------------------------
void FVTerm::createArea ( const FRect& r
, const FPoint& p
, term_area*& area )
{
createArea ( r.getX()
, r.getY()
, r.getWidth()
, r.getHeight()
, p.getX()
, p.getY()
, area );
}
//----------------------------------------------------------------------
void FVTerm::createArea ( int offset_top, int offset_left
, int width, int height
, int rsw, int bsh
, term_area*& area )
{
// initialize virtual window
area = new term_area;
area->offset_top = 0;
area->offset_left = 0;
area->width = -1;
area->height = -1;
area->right_shadow = 0;
area->bottom_shadow = 0;
area->cursor_x = 0;
area->cursor_y = 0;
area->input_cursor_x = -1;
area->input_cursor_y = -1;
area->input_cursor_visible = false;
area->has_changes = false;
area->changes = 0;
area->text = 0;
area->visible = false;
area->widget = static_cast<FWidget*>(this);
area->pre_proc_instance = 0;
area->pre_proc = 0;
resizeArea (offset_top, offset_left, width, height, rsw, bsh, area);
}
//----------------------------------------------------------------------
void FVTerm::resizeArea ( const FRect& r
, const FPoint& p
, term_area* area )
{
resizeArea ( r.getX()
, r.getY()
, r.getWidth()
, r.getHeight()
, p.getX()
, p.getY()
, area );
}
//----------------------------------------------------------------------
void FVTerm::resizeArea ( int offset_top, int offset_left
, int width, int height
, int rsw, int bsh
, term_area* area )
{
assert ( offset_top >= 0 );
assert ( offset_left >= 0 );
assert ( width > 0 );
assert ( height > 0 );
assert ( rsw >= 0 );
assert ( bsh >= 0 );
int area_size;
char_data default_char;
line_changes unchanged;
if ( ! area )
return;
area_size = (width+rsw) * (height+bsh);
if ( area->height + area->bottom_shadow != height + bsh )
{
if ( area->changes != 0 )
delete[] area->changes;
if ( area->text != 0 )
delete[] area->text;
area->changes = new line_changes[height + bsh];
area->text = new char_data[area_size];
}
else if ( area->width + area->right_shadow != width + rsw )
{
if ( area->text != 0 )
delete[] area->text;
area->text = new char_data[area_size];
}
else
return;
area->offset_top = offset_top;
area->offset_left = offset_left;
area->width = width;
area->height = height;
area->right_shadow = rsw;
area->bottom_shadow = bsh;
area->has_changes = false;
default_char.code = ' ';
default_char.fg_color = fc::Default;
default_char.bg_color = fc::Default;
default_char.bold = 0;
default_char.dim = 0;
default_char.italic = 0;
default_char.underline = 0;
default_char.blink = 0;
default_char.reverse = 0;
default_char.standout = 0;
default_char.invisible = 0;
default_char.protect = 0;
default_char.crossed_out = 0;
default_char.dbl_underline = 0;
default_char.alt_charset = 0;
default_char.pc_charset = 0;
default_char.transparent = 0;
default_char.trans_shadow = 0;
default_char.inherit_bg = 0;
default_char.no_changes = 0;
default_char.printed = 0;
std::fill_n (area->text, area_size, default_char);
unchanged.xmin = uInt(width+rsw);
unchanged.xmax = 0;
unchanged.trans_count = 0;
std::fill_n (area->changes, height+bsh, unchanged);
}
//----------------------------------------------------------------------
void FVTerm::removeArea (term_area*& area)
{
// remove the virtual window
if ( area != 0 )
{
if ( area->changes != 0 )
{
delete[] area->changes;
area->changes = 0;
}
if ( area->text != 0 )
{
delete[] area->text;
area->text = 0;
}
delete area;
area = 0;
}
}
//----------------------------------------------------------------------
void FVTerm::restoreVTerm (const FRect& box)
{
restoreVTerm ( box.getX()
, box.getY()
, box.getWidth()
, box.getHeight() );
}
//----------------------------------------------------------------------
void FVTerm::restoreVTerm (int x, int y, int w, int h)
{
char_data* tc; // terminal character
char_data* sc; // shown character
char_data s_ch; // shadow character
char_data i_ch; // inherit background character
FWidget* widget;
x--;
y--;
if ( x < 0 )
x = 0;
if ( y < 0 )
y = 0;
if ( w < 0 || h < 0 )
return;
if ( x+w > vterm->width )
w = vterm->width - x;
if ( w < 0 )
return;
if ( y+h > vterm->height )
h = vterm->height - y;
if ( h < 0 )
return;
widget = static_cast<FWidget*>(vterm->widget);
for (register int ty=0; ty < h; ty++)
{
for (register int tx=0; tx < w; tx++)
{
tc = &vterm->text[(y+ty) * vterm->width + (x+tx)];
sc = &vdesktop->text[(y+ty) * vdesktop->width + (x+tx)];
if ( widget->window_list && ! widget->window_list->empty() )
{
FWidget::widgetList::const_iterator iter, end;
iter = widget->window_list->begin();
end = widget->window_list->end();
for (; iter != end; ++iter)
{
term_area* win = (*iter)->getVWin();
if ( ! win )
continue;
if ( ! win->visible )
continue;
int win_x = win->offset_top;
int win_y = win->offset_left;
FRect geometry ( win_x
, win_y
, win->width + win->right_shadow
, win->height + win->bottom_shadow );
// window visible and contains current character
if ( geometry.contains(tx+x, ty+y) )
{
char_data* tmp;
int line_len = win->width + win->right_shadow;
tmp = &win->text[(ty+y-win_y) * line_len + (tx+x-win_x)];
if ( ! tmp->transparent ) // current character not transparent
{
if ( tmp->trans_shadow ) // transparent shadow
{
// keep the current vterm character
std::memcpy (&s_ch, sc, sizeof(char_data));
s_ch.fg_color = tmp->fg_color;
s_ch.bg_color = tmp->bg_color;
s_ch.reverse = false;
s_ch.standout = false;
if ( s_ch.code == fc::LowerHalfBlock
|| s_ch.code == fc::UpperHalfBlock
|| s_ch.code == fc::LeftHalfBlock
|| s_ch.code == fc::RightHalfBlock
|| s_ch.code == fc::MediumShade
|| s_ch.code == fc::FullBlock )
s_ch.code = ' ';
sc = &s_ch;
}
else if ( tmp->inherit_bg )
{
// add the covered background to this character
std::memcpy (&i_ch, tmp, sizeof(char_data));
i_ch.bg_color = sc->bg_color; // last background color;
sc = &i_ch;
}
else // default
sc = tmp;
}
}
}
}
std::memcpy (tc, sc, sizeof(char_data));
if ( short(vterm->changes[y+ty].xmin) > x )
vterm->changes[y+ty].xmin = uInt(x);
if ( short(vterm->changes[y+ty].xmax) < x+w-1 )
vterm->changes[y+ty].xmax = uInt(x+w-1);
}
}
}
//----------------------------------------------------------------------
FVTerm::covered_state FVTerm::isCovered ( const FPoint& pos
, term_area* area )
{
return isCovered (pos.getX(), pos.getY(), area);
}
//----------------------------------------------------------------------
FVTerm::covered_state FVTerm::isCovered ( int x, int y
, term_area* area )
{
bool found;
covered_state is_covered;
FWidget* w;
if ( ! area )
return non_covered;
is_covered = non_covered;
found = bool(area == vdesktop);
w = static_cast<FWidget*>(area->widget);
if ( w->window_list && ! w->window_list->empty() )
{
FWidget::widgetList::const_iterator iter, end;
iter = w->window_list->begin();
end = w->window_list->end();
for (; iter != end; ++iter)
{
term_area* win = (*iter)->getVWin();
if ( ! win )
continue;
if ( ! win->visible )
continue;
int win_x = win->offset_top;
int win_y = win->offset_left;
FRect geometry ( win_x
, win_y
, win->width + win->right_shadow
, win->height + win->bottom_shadow );
if ( found && geometry.contains(x,y) )
{
char_data* tmp;
int line_len = win->width + win->right_shadow;
tmp = &win->text[(y-win_y) * line_len + (x-win_x)];
if ( tmp->trans_shadow )
{
is_covered = half_covered;
}
else if ( ! tmp->transparent )
{
is_covered = fully_covered;
break;
}
}
if ( area == win )
found = true;
}
}
return is_covered;
}
//----------------------------------------------------------------------
void FVTerm::updateVTerm()
{
// Updates the character data from all areas to VTerm
if ( vdesktop && vdesktop->has_changes )
{
updateVTerm(vdesktop);
vdesktop->has_changes = false;
}
FWidget* widget = static_cast<FWidget*>(vterm->widget);
if ( ! widget->window_list || widget->window_list->empty() )
return;
FWidget::widgetList::const_iterator iter, end;
iter = widget->window_list->begin();
end = widget->window_list->end();
for (; iter != end; ++iter)
{
term_area* win = (*iter)->getVWin();
if ( ! win )
continue;
if ( ! win->visible )
continue;
if ( win->has_changes )
{
updateVTerm(win);
win->has_changes = false;
}
else if ( win->pre_proc_instance
&& win->pre_proc_instance->child_print_area
&& win->pre_proc_instance->child_print_area->has_changes )
{
updateVTerm(win);
win->pre_proc_instance->child_print_area->has_changes = false;
}
}
}
//----------------------------------------------------------------------
void FVTerm::updateVTerm (term_area* area)
{
// Update area data on VTerm
int ax, ay, aw, ah, rsh, bsh, y_end, ol;
char_data* tc; // terminal character
char_data* ac; // area character
if ( ! area )
return;
if ( ! area->visible )
return;
// Call preprocessing handler
if ( area->pre_proc_instance && area->pre_proc )
(area->pre_proc_instance->*area->pre_proc)();
ax = area->offset_top;
ay = area->offset_left;
aw = area->width;
ah = area->height;
rsh = area->right_shadow;
bsh = area->bottom_shadow;
ol = 0; // outside left
if ( ax < 0 )
{
ol = std::abs(ax);
ax = 0;
}
if ( ah + bsh + ay > vterm->height )
y_end = vterm->height - ay;
else
y_end = ah + bsh;
for (int y=0; y < y_end; y++) // line loop
{
int line_xmin = int(area->changes[y].xmin);
int line_xmax = int(area->changes[y].xmax);
if ( line_xmin <= line_xmax )
{
int _xmin, _xmax;
bool modified = false;
if ( ax == 0 )
line_xmin = ol;
if ( aw + rsh + ax - ol >= vterm->width )
line_xmax = vterm->width + ol - ax - 1;
if ( ax + line_xmin >= vterm->width )
continue;
for (int x=line_xmin; x <= line_xmax; x++) // column loop
{
int gx, gy, line_len;
covered_state is_covered;
// global terminal positions
gx = ax + x;
gy = ay + y;
if ( gx < 0 || gy < 0 )
continue;
line_len = aw + rsh;
ac = &area->text[y * line_len + x];
tc = &vterm->text[gy * vterm->width + gx - ol];
is_covered = isCovered(gx-ol, gy, area); // get covered state
if ( is_covered != fully_covered )
{
if ( is_covered == half_covered )
{
// add the overlapping color to this character
char_data ch, oc;
std::memcpy (&ch, ac, sizeof(char_data));
oc = getOverlappedCharacter (gx+1 - ol, gy+1, area->widget);
ch.fg_color = oc.fg_color;
ch.bg_color = oc.bg_color;
ch.reverse = false;
ch.standout = false;
if ( ch.code == fc::LowerHalfBlock
|| ch.code == fc::UpperHalfBlock
|| ch.code == fc::LeftHalfBlock
|| ch.code == fc::RightHalfBlock
|| ch.code == fc::MediumShade
|| ch.code == fc::FullBlock )
ch.code = ' ';
ch.no_changes = bool(tc->printed && *tc == ch);
std::memcpy (tc, &ch, sizeof(char_data));
}
else if ( ac->transparent ) // transparent
{
// restore one character on vterm
char_data ch;
ch = getCoveredCharacter (gx+1 - ol, gy+1, area->widget);
ch.no_changes = bool(tc->printed && *tc == ch);
std::memcpy (tc, &ch, sizeof(char_data));
}
else // not transparent
{
if ( ac->trans_shadow ) // transparent shadow
{
// get covered character + add the current color
char_data ch;
ch = getCoveredCharacter (gx+1 - ol, gy+1, area->widget);
ch.fg_color = ac->fg_color;
ch.bg_color = ac->bg_color;
ch.reverse = false;
ch.standout = false;
if ( ch.code == fc::LowerHalfBlock
|| ch.code == fc::UpperHalfBlock
|| ch.code == fc::LeftHalfBlock
|| ch.code == fc::RightHalfBlock
|| ch.code == fc::MediumShade
|| ch.code == fc::FullBlock )
ch.code = ' ';
ch.no_changes = bool(tc->printed && *tc == ch);
std::memcpy (tc, &ch, sizeof(char_data));
}
else if ( ac->inherit_bg )
{
// add the covered background to this character
char_data ch, cc;
std::memcpy (&ch, ac, sizeof(char_data));
cc = getCoveredCharacter (gx+1 - ol, gy+1, area->widget);
ch.bg_color = cc.bg_color;
ch.no_changes = bool(tc->printed && *tc == ch);
std::memcpy (tc, &ch, sizeof(char_data));
}
else // default
{
if ( tc->printed && *tc == *ac )
{
std::memcpy (tc, ac, sizeof(char_data));
tc->no_changes = true;
}
else
{
std::memcpy (tc, ac, sizeof(char_data));
tc->no_changes = false;
}
}
}
modified = true;
}
else if ( ! modified )
line_xmin++; // don't update covered character
}
_xmin = ax + line_xmin - ol;
_xmax = ax + line_xmax;
if ( _xmin < short(vterm->changes[ay+y].xmin) )
vterm->changes[ay+y].xmin = uInt(_xmin);
if ( _xmax >= vterm->width )
_xmax = vterm->width - 1;
if ( _xmax > short(vterm->changes[ay+y].xmax) )
vterm->changes[ay+y].xmax = uInt(_xmax);
area->changes[y].xmin = uInt(aw + rsh);
area->changes[y].xmax = 0;
}
}
updateVTermCursor(area);
}
//----------------------------------------------------------------------
bool FVTerm::updateVTermCursor (term_area* area)
{
if ( ! area )
return false;
if ( area != active_area )
return false;
if ( ! area->visible )
return false;
if ( area->input_cursor_visible )
{
int cx, cy, ax, ay, x, y;
// area offset
ax = area->offset_top;
ay = area->offset_left;
// area cursor position
cx = area->input_cursor_x;
cy = area->input_cursor_y;
// terminal position
x = ax + cx;
y = ay + cy;
if ( isInsideArea(cx, cy, area)
&& isInsideTerminal(x, y)
&& isCovered(x, y, area) == non_covered )
{
vterm->input_cursor_x = x;
vterm->input_cursor_y = y;
vterm->input_cursor_visible = true;
return true;
}
}
vterm->input_cursor_visible = false;
return false;
}
//----------------------------------------------------------------------
bool FVTerm::isInsideArea (int x, int y, term_area* area)
{
// Check whether the coordinates are within the area
int ax, ay, aw, ah;
ax = 0;
ay = 0;
aw = area->width;
ah = area->height;
FRect area_geometry(ax, ay, aw, ah);
if ( area_geometry.contains(x,y) )
return true;
else
return false;
}
//----------------------------------------------------------------------
void FVTerm::setAreaCursor ( const FPoint& pos
, bool visible
, term_area* area )
{
setAreaCursor (pos.getX(), pos.getY(), visible, area);
}
//----------------------------------------------------------------------
void FVTerm::setAreaCursor ( int x, int y
, bool visible
, term_area* area )
{
if ( ! area )
return;
area->input_cursor_x = x - 1;
area->input_cursor_y = y - 1;
area->input_cursor_visible = visible;
}
//----------------------------------------------------------------------
void FVTerm::getArea (const FPoint& pos, term_area* area)
{
return getArea (pos.getX(), pos.getY(), area);
}
//----------------------------------------------------------------------
void FVTerm::getArea (int ax, int ay, term_area* area)
{
// Copies a block from the virtual terminal position to the given area
int y_end;
int length;
char_data* tc; // terminal character
char_data* ac; // area character
if ( ! area )
return;
ax--;
ay--;
if ( area->height+ay > vterm->height )
y_end = area->height - ay;
else
y_end = area->height;
if ( area->width+ax > vterm->width )
length = vterm->width - ax;
else
length = area->width;
for (int y=0; y < y_end; y++) // line loop
{
tc = &vterm->text[(ay+y) * vterm->width + ax];
ac = &area->text[y * area->width];
std::memcpy (ac, tc, sizeof(char_data) * unsigned(length));
if ( short(area->changes[y].xmin) > 0 )
area->changes[y].xmin = 0;
if ( short(area->changes[y].xmax) < length-1 )
area->changes[y].xmax = uInt(length-1);
}
}
//----------------------------------------------------------------------
void FVTerm::getArea (const FRect& box, term_area* area)
{
getArea ( box.getX()
, box.getY()
, box.getWidth()
, box.getHeight()
, area );
}
//----------------------------------------------------------------------
void FVTerm::getArea (int x, int y, int w, int h, term_area* area)
{
// Copies a block from the virtual terminal rectangle to the given area
int y_end, length, dx, dy;
char_data* tc; // terminal character
char_data* ac; // area character
if ( ! area )
return;
dx = x - area->offset_top + 1;
dy = y - area->offset_left + 1;
if ( x < 0 || y < 0 )
return;
if ( y-1+h > vterm->height )
y_end = vterm->height - y + 1;
else
y_end = h - 1;
if ( x-1+w > vterm->width )
length = vterm->width - x + 1;
else
length = w;
if ( length < 1 )
return;
for (int _y=0; _y < y_end; _y++) // line loop
{
int line_len = area->width + area->right_shadow;
tc = &vterm->text[(y+_y-1) * vterm->width + x-1];
ac = &area->text[(dy+_y) * line_len + dx];
std::memcpy (ac, tc, sizeof(char_data) * unsigned(length));
if ( short(area->changes[dy+_y].xmin) > dx )
area->changes[dy+_y].xmin = uInt(dx);
if ( short(area->changes[dy+_y].xmax) < dx+length-1 )
area->changes[dy+_y].xmax = uInt(dx+length-1);
}
}
//----------------------------------------------------------------------
void FVTerm::putArea (const FPoint& pos, term_area* area)
{
// Copies the given area block to the virtual terminal position
if ( ! area )
return;
if ( ! area->visible )
return;
putArea (pos.getX(), pos.getY(), area);
}
//----------------------------------------------------------------------
void FVTerm::putArea (int ax, int ay, term_area* area)
{
// Copies the given area block to the virtual terminal position
int aw, ah, rsh, bsh, y_end, length, ol;
char_data* tc; // terminal character
char_data* ac; // area character
if ( ! area )
return;
if ( ! area->visible )
return;
ax--;
ay--;
aw = area->width;
ah = area->height;
rsh = area->right_shadow;
bsh = area->bottom_shadow;
ol = 0; // outside left
if ( ax < 0 )
{
ol = std::abs(ax);
ax = 0;
}
if ( ay + ah + bsh > vterm->height )
y_end = vterm->height - ay;
else
y_end = ah + bsh;
if ( aw + rsh - ol + ax > vterm->width )
length = vterm->width - ax;
else
length = aw + rsh - ol;
if ( length < 1 )
return;
for (register int y=0; y < y_end; y++) // line loop
{
int line_len = aw + rsh;
if ( area->changes[y].trans_count == 0 )
{
// Line has only covered characters
tc = &vterm->text[(ay+y) * vterm->width + ax];
ac = &area->text[y * line_len + ol];
std::memcpy (tc, ac, sizeof(char_data) * unsigned(length));
}
else
{
// Line has one or more transparent characters
for (register int x=0; x < length; x++) // column loop
{
tc = &vterm->text[(ay+y) * vterm->width + (ax+x)];
ac = &area->text[y * line_len + ol + x];
if ( ac->transparent ) // transparent
{
// restore one character on vterm
char_data ch;
ch = getCoveredCharacter (ax+x+1, ay+y+1, area->widget);
std::memcpy (tc, &ch, sizeof(char_data));
}
else // not transparent
{
if ( ac->trans_shadow ) // transparent shadow
{
// get covered character + add the current color
char_data ch;
ch = getCoveredCharacter (ax+x+1, ay+y+1, area->widget);
ch.fg_color = ac->fg_color;
ch.bg_color = ac->bg_color;
ch.reverse = false;
ch.standout = false;
if ( ch.code == fc::LowerHalfBlock
|| ch.code == fc::UpperHalfBlock
|| ch.code == fc::LeftHalfBlock
|| ch.code == fc::RightHalfBlock
|| ch.code == fc::MediumShade
|| ch.code == fc::FullBlock )
ch.code = ' ';
std::memcpy (tc, &ch, sizeof(char_data));
}
else if ( ac->inherit_bg )
{
// add the covered background to this character
char_data ch, cc;
std::memcpy (&ch, ac, sizeof(char_data));
cc = getCoveredCharacter (ax+x+1, ay+y+1, area->widget);
ch.bg_color = cc.bg_color;
std::memcpy (tc, &ch, sizeof(char_data));
}
else // default
std::memcpy (tc, ac, sizeof(char_data));
}
}
}
if ( ax < short(vterm->changes[ay+y].xmin) )
vterm->changes[ay+y].xmin = uInt(ax);
if ( ax+length-1 > short(vterm->changes[ay+y].xmax) )
vterm->changes[ay+y].xmax = uInt(ax+length-1);
}
}
//----------------------------------------------------------------------
void FVTerm::scrollAreaForward (term_area* area)
{
// Scrolls the entire area up line down
int total_width;
int length;
int y_max;
char_data nc; // next character
char_data* lc; // last character
char_data* sc; // source character
char_data* dc; // destination character
if ( ! area )
return;
if ( area->height <= 1 )
return;
length = area->width;
total_width = area->width + area->right_shadow;
y_max = area->height - 1;
for (int y=0; y < y_max; y++)
{
int pos1 = y * total_width;
int pos2 = (y+1) * total_width;
sc = &area->text[pos2];
dc = &area->text[pos1];
std::memcpy (dc, sc, sizeof(char_data) * unsigned(length));
area->changes[y].xmin = 0;
area->changes[y].xmax = uInt(area->width - 1);
}
// insert a new line below
lc = &area->text[(y_max * total_width) - area->right_shadow - 1];
std::memcpy (&nc, lc, sizeof(char_data));
nc.code = ' ';
dc = &area->text[y_max * total_width];
std::fill_n (dc, area->width, nc);
area->changes[y_max].xmin = 0;
area->changes[y_max].xmax = uInt(area->width - 1);
area->has_changes = true;
if ( area == vdesktop )
{
if ( tcap[fc::t_scroll_forward].string )
{
setTermXY (0, vdesktop->height);
scrollTermForward();
putArea (1, 1, vdesktop);
// avoid update lines from 0 to (y_max-1)
for (int y=0; y < y_max; y++)
{
area->changes[y].xmin = uInt(area->width - 1);
area->changes[y].xmax = 0;
}
}
}
}
//----------------------------------------------------------------------
void FVTerm::scrollAreaReverse (term_area* area)
{
// Scrolls the entire area one line down
int total_width;
int length;
int y_max;
char_data nc; // next character
char_data* lc; // last character
char_data* sc; // source character
char_data* dc; // destination character
if ( ! area )
return;
if ( area->height <= 1 )
return;
length = area->width;
total_width = area->width + area->right_shadow;
y_max = area->height - 1;
for (int y=y_max; y > 0; y--)
{
int pos1 = (y-1) * total_width;
int pos2 = y * total_width;
sc = &area->text[pos1];
dc = &area->text[pos2];
std::memcpy (dc, sc, sizeof(char_data) * unsigned(length));
area->changes[y].xmin = 0;
area->changes[y].xmax = uInt(area->width - 1);
}
// insert a new line above
lc = &area->text[total_width];
std::memcpy (&nc, lc, sizeof(char_data));
nc.code = ' ';
dc = &area->text[0];
std::fill_n (dc, area->width, nc);
area->changes[0].xmin = 0;
area->changes[0].xmax = uInt(area->width - 1);
area->has_changes = true;
if ( area == vdesktop )
{
if ( tcap[fc::t_scroll_reverse].string )
{
setTermXY (0, 0);
scrollTermReverse();
putArea (1, 1, vdesktop);
// avoid update lines from 1 to y_max
for (int y=1; y <= y_max; y++)
{
area->changes[y].xmin = uInt(area->width - 1);
area->changes[y].xmax = 0;
}
}
}
}
//----------------------------------------------------------------------
void FVTerm::clearArea (term_area* area, int fillchar)
{
// clear the area with the current attributes
char_data nc; // next character
int total_width;
uInt w;
// current attributes with a space character
std::memcpy (&nc, &next_attribute, sizeof(char_data));
nc.code = fillchar;
if ( ! (area && area->text) )
return;
total_width = area->width + area->right_shadow;
w = uInt(total_width);
if ( area->right_shadow == 0 )
{
int area_size = area->width * area->height;
std::fill_n (area->text, area_size, nc);
if ( area == vdesktop )
{
if ( clearTerm (fillchar) )
{
nc.printed = true;
std::fill_n (vterm->text, area_size, nc);
}
else
{
for (int i=0; i < vdesktop->height; i++)
{
vdesktop->changes[i].xmin = 0;
vdesktop->changes[i].xmax = uInt(vdesktop->width) - 1;
vdesktop->changes[i].trans_count = 0;
}
vdesktop->has_changes = true;
}
return;
}
}
else
{
char_data t_char = nc;
t_char.transparent = true;
for (int y=0; y < area->height; y++)
{
int pos = y * total_width;
// area
std::fill_n (&area->text[pos], total_width, nc);
// right shadow
std::fill_n (&area->text[pos+area->width], area->right_shadow, t_char);
}
// bottom shadow
for (int y=0; y < area->bottom_shadow; y++)
{
int pos = total_width * (y + area->height);
std::fill_n (&area->text[pos], total_width, t_char);
}
}
for (int i=0; i < area->height; i++)
{
area->changes[i].xmin = 0;
area->changes[i].xmax = w - 1;
if ( nc.transparent
|| nc.trans_shadow
|| nc.inherit_bg )
area->changes[i].trans_count = w;
else if ( area->right_shadow != 0 )
area->changes[i].trans_count = uInt(area->right_shadow);
else
area->changes[i].trans_count = 0;
}
for (int i=0; i < area->bottom_shadow; i++)
{
int y = area->height + i;
area->changes[y].xmin = 0;
area->changes[y].xmax = w - 1;
area->changes[y].trans_count = w;
}
area->has_changes = true;
}
//----------------------------------------------------------------------
FVTerm::char_data FVTerm::getCharacter ( character_type type
, const FPoint& pos
, FVTerm* obj )
{
// Gets the overlapped or the covered character for a given position
return getCharacter (type, pos.getX(), pos.getY(), obj);
}
//----------------------------------------------------------------------
FVTerm::char_data FVTerm::getCharacter ( character_type char_type
, int x
, int y
, FVTerm* obj )
{
// Gets the overlapped or the covered character for the position (x,y)
int xx, yy;
char_data* cc; // covered character
char_data s_ch; // shadow character
char_data i_ch; // inherit background character
FWidget* w;
x--;
y--;
xx = x;
yy = y;
if ( xx < 0 )
xx = 0;
if ( yy < 0 )
yy = 0;
if ( xx >= vterm->width )
xx = vterm->width - 1;
if ( yy >= vterm->height )
yy = vterm->height - 1;
cc = &vdesktop->text[yy * vdesktop->width + xx];
w = static_cast<FWidget*>(obj);
if ( w->window_list && ! w->window_list->empty() )
{
FWidget::widgetList::const_iterator iter, end;
// get the window layer of this object
int layer = FWindow::getWindowLayer(w);
iter = w->window_list->begin();
end = w->window_list->end();
for (; iter != end; ++iter)
{
bool significant_char;
// char_type can be "overlapped_character"
// or "covered_character"
if ( char_type == covered_character )
significant_char = bool(layer >= FWindow::getWindowLayer(*iter));
else
significant_char = bool(layer < FWindow::getWindowLayer(*iter));
if ( obj && *iter != obj && significant_char )
{
term_area* win = (*iter)->getVWin();
if ( ! win )
continue;
if ( ! win->visible )
continue;
int win_x = win->offset_top;
int win_y = win->offset_left;
FRect geometry ( win_x
, win_y
, win->width + win->right_shadow
, win->height + win->bottom_shadow );
// window visible and contains current character
if ( geometry.contains(x,y) )
{
char_data* tmp;
int line_len = win->width + win->right_shadow;
tmp = &win->text[(y-win_y) * line_len + (x-win_x)];
// current character not transparent
if ( ! tmp->transparent )
{
if ( tmp->trans_shadow ) // transparent shadow
{
// keep the current vterm character
std::memcpy (&s_ch, cc, sizeof(char_data));
s_ch.fg_color = tmp->fg_color;
s_ch.bg_color = tmp->bg_color;
s_ch.reverse = false;
s_ch.standout = false;
cc = &s_ch;
}
else if ( tmp->inherit_bg )
{
// add the covered background to this character
std::memcpy (&i_ch, tmp, sizeof(char_data));
i_ch.bg_color = cc->bg_color; // last background color
cc = &i_ch;
}
else // default
cc = tmp;
}
}
}
else if ( char_type == covered_character )
break;
}
}
return *cc;
}
//----------------------------------------------------------------------
FVTerm::char_data FVTerm::getCoveredCharacter ( const FPoint& pos
, FVTerm* obj )
{
// Gets the covered character for a given position
return getCharacter (covered_character, pos.getX(), pos.getY(), obj);
}
//----------------------------------------------------------------------
FVTerm::char_data FVTerm::getCoveredCharacter ( int x
, int y
, FVTerm* obj)
{
// Gets the covered character for the position (x,y)
return getCharacter (covered_character, x, y, obj);
}
//----------------------------------------------------------------------
FVTerm::char_data FVTerm::getOverlappedCharacter ( const FPoint& pos
, FVTerm* obj )
{
// Gets the overlapped character for a given position
return getCharacter (overlapped_character, pos.getX(), pos.getY(), obj);
}
//----------------------------------------------------------------------
FVTerm::char_data FVTerm::getOverlappedCharacter ( int x
, int y
, FVTerm* obj)
{
// Gets the overlapped character for the position (x,y)
return getCharacter (overlapped_character, x, y, obj);
}
//----------------------------------------------------------------------
void FVTerm::processTerminalUpdate()
{
// Retains terminal updates if there are unprocessed inputs
static const int max_skip = 8;
if ( ! terminal_update_pending )
return;
if ( ! unprocessedInput() )
{
updateTerminal();
terminal_update_pending = false;
skipped_terminal_update = 0;
}
else if ( skipped_terminal_update > max_skip )
{
force_terminal_update = true;
updateTerminal();
force_terminal_update = false;
terminal_update_pending = false;
skipped_terminal_update = 0;
}
else
skipped_terminal_update++;
}
//----------------------------------------------------------------------
void FVTerm::startTerminalUpdate()
{
// Pauses the terminal updates for the printing phase
terminal_update_complete = false;
}
//----------------------------------------------------------------------
void FVTerm::finishTerminalUpdate()
{
// After the printing phase is completed, the terminal will be updated
terminal_update_complete = true;
}
//----------------------------------------------------------------------
void FVTerm::flush_out()
{
while ( ! output_buffer->empty() )
{
Fputchar (output_buffer->front());
output_buffer->pop();
}
std::fflush(stdout);
}
// private methods of FVTerm
//----------------------------------------------------------------------
void FVTerm::init()
{
init_object = this;
vterm = 0;
vdesktop = 0;
term_pos = new FPoint(-1,-1);
output_buffer = new std::queue<int>;
// Preset to false
hidden_cursor = \
terminal_update_pending = \
force_terminal_update = \
stop_terminal_updates = false;
// term_attribute stores the current state of the terminal
term_attribute.code = '\0';
term_attribute.fg_color = fc::Default;
term_attribute.bg_color = fc::Default;
term_attribute.bold = \
term_attribute.dim = \
term_attribute.italic = \
term_attribute.underline = \
term_attribute.blink = \
term_attribute.reverse = \
term_attribute.standout = \
term_attribute.invisible = \
term_attribute.protect = \
term_attribute.crossed_out = \
term_attribute.dbl_underline = \
term_attribute.alt_charset = \
term_attribute.pc_charset = \
term_attribute.transparent = \
term_attribute.trans_shadow = \
term_attribute.inherit_bg = \
term_attribute.no_changes = \
term_attribute.printed = false;
// next_attribute contains the state of the next printed character
std::memcpy (&next_attribute, &term_attribute, sizeof(char_data));
// receive the terminal capabilities
tcap = FTermcap().getTermcapMap();
// create virtual terminal
FRect term_geometry (0, 0, getColumnNumber(), getLineNumber());
createVTerm (term_geometry);
// create virtual desktop area
FPoint shadow_size(0,0);
createArea (term_geometry, shadow_size, vdesktop);
vdesktop->visible = true;
active_area = vdesktop;
// Hide the input cursor
hideCursor();
}
//----------------------------------------------------------------------
void FVTerm::finish()
{
// Show the input cursor
showCursor();
// Clear the terminal
setNormal();
clearTerm();
flush_out();
if ( output_buffer )
delete output_buffer;
// remove virtual terminal + virtual desktop area
removeArea (vdesktop);
removeArea (vterm);
if ( term_pos )
delete term_pos;
}
//----------------------------------------------------------------------
bool FVTerm::clearTerm (int fillchar)
{
// Clear the real terminal and put cursor at home
char*& cl = tcap[fc::t_clear_screen].string;
char*& cd = tcap[fc::t_clr_eos].string;
char*& cb = tcap[fc::t_clr_eol].string;
bool ut = FTermcap::background_color_erase;
char_data* next = &next_attribute;
bool normal = isNormal(next);
appendAttributes(next);
if ( ! ( (cl || cd || cb) && (normal || ut) )
|| fillchar != ' ' )
{
return false;
}
if ( cl )
{
appendOutputBuffer (cl);
term_pos->setPoint(0,0);
}
else if ( cd )
{
setTermXY (0, 0);
appendOutputBuffer (cd);
term_pos->setPoint(-1,-1);
}
else if ( cb )
{
term_pos->setPoint(-1,-1);
for (int i=0; i < getLineNumber(); i++)
{
setTermXY (0, i);
appendOutputBuffer (cb);
}
setTermXY (0,0);
}
flush_out();
return true;
}
//----------------------------------------------------------------------
void FVTerm::updateTerminalLine (uInt y)
{
// Updates pending changes from line y to the terminal
term_area* vt = vterm;
uInt& xmin = vt->changes[y].xmin;
uInt& xmax = vt->changes[y].xmax;
int term_width = vt->width - 1;
int term_height = vt->height - 1;
if ( xmin <= xmax )
{
bool is_eol_clean = false;
bool draw_leading_ws = false;
bool draw_tailing_ws = false;
char*& ce = tcap[fc::t_clr_eol].string;
char*& cb = tcap[fc::t_clr_bol].string;
char*& ec = tcap[fc::t_erase_chars].string;
char*& rp = tcap[fc::t_repeat_char].string;
bool ut = FTermcap::background_color_erase;
char_data* first_char = &vt->text[y * uInt(vt->width)];
char_data* last_char = &vt->text[(y+1) * uInt(vt->width) - 1];
char_data* min_char = &vt->text[y * uInt(vt->width) + xmin];
// Is the line from xmin to the end of the line blank?
if ( ce && min_char->code == ' ' )
{
uInt beginning_whitespace = 1;
bool normal = isNormal(min_char);
for (uInt x=xmin+1; x < uInt(vt->width); x++)
{
char_data* ch = &vt->text[y * uInt(vt->width) + x];
if ( *min_char == *ch )
beginning_whitespace++;
else
break;
}
if ( beginning_whitespace == uInt(vt->width) - xmin
&& (ut || normal)
&& clr_eol_length < int(beginning_whitespace) )
is_eol_clean = true;
}
if ( ! is_eol_clean )
{
// leading whitespace
if ( cb && first_char->code == ' ' )
{
uInt leading_whitespace = 1;
bool normal = isNormal(first_char);
for (uInt x=1; x < uInt(vt->width); x++)
{
char_data* ch = &vt->text[y * uInt(vt->width) + x];
if ( *first_char == *ch )
leading_whitespace++;
else
break;
}
if ( leading_whitespace > xmin
&& (ut || normal)
&& clr_bol_length < int(leading_whitespace) )
{
draw_leading_ws = true;
xmin = leading_whitespace - 1;
}
}
// tailing whitespace
if ( ce && last_char->code == ' ' )
{
uInt tailing_whitespace = 1;
bool normal = isNormal(last_char);
for (uInt x=uInt(vt->width)-1; x > 0 ; x--)
{
char_data* ch = &vt->text[y * uInt(vt->width) + x];
if ( *last_char == *ch )
tailing_whitespace++;
else
break;
}
if ( tailing_whitespace > uInt(vt->width) - xmax
&& (ut || normal)
&& clr_bol_length < int(tailing_whitespace) )
{
draw_tailing_ws = true;
xmax = uInt(vt->width) - tailing_whitespace;
}
}
}
setTermXY (int(xmin), int(y));
if ( is_eol_clean )
{
appendAttributes (min_char);
appendOutputBuffer (ce);
markAsPrinted (xmin, uInt(vt->width - 1), y);
}
else
{
if ( draw_leading_ws )
{
appendAttributes (first_char);
appendOutputBuffer (cb);
markAsPrinted (0, xmin, y);
}
for (uInt x=xmin; x <= xmax; x++)
{
char_data* print_char;
print_char = &vt->text[y * uInt(vt->width) + x];
print_char->printed = true;
// skip character with no changes
if ( print_char->no_changes )
{
uInt count = 1;
for (uInt i=x+1; i <= xmax; i++)
{
char_data* ch = &vt->text[y * uInt(vt->width) + i];
if ( ch->no_changes )
count++;
else
break;
}
if ( count > uInt(cursor_addres_lengths) )
{
setTermXY (int(x + count), int(y));
x = x + count - 1;
continue;
}
}
// Erase a number of characters to draw simple whitespaces
if ( ec && print_char->code == ' ' )
{
uInt whitespace = 1;
bool normal = isNormal(print_char);
for (uInt i=x+1; i <= xmax; i++)
{
char_data* ch = &vt->text[y * uInt(vt->width) + i];
if ( *print_char == *ch )
whitespace++;
else
break;
}
if ( whitespace == 1 )
{
appendCharacter (print_char);
markAsPrinted (x, y);
}
else
{
uInt start_pos = x;
if ( whitespace > uInt(erase_ch_length) + uInt(cursor_addres_lengths)
&& (ut || normal) )
{
appendAttributes (print_char);
appendOutputBuffer (tparm(ec, whitespace));
if ( x + whitespace - 1 < xmax || draw_tailing_ws )
setTermXY (int(x + whitespace), int(y));
else
break;
x = x + whitespace - 1;
}
else
{
x--;
for (uInt i=0; i < whitespace; i++, x++)
appendCharacter (print_char);
}
markAsPrinted (start_pos, x, y);
}
}
else if ( rp ) // Repeat one character n-fold
{
uInt repetitions = 1;
for (uInt i=x+1; i <= xmax; i++)
{
char_data* ch = &vt->text[y * uInt(vt->width) + i];
if ( *print_char == *ch )
repetitions++;
else
break;
}
if ( repetitions == 1 )
{
appendCharacter (print_char);
markAsPrinted (x, y);
}
else
{
uInt start_pos = x;
if ( repetitions > uInt(repeat_char_length)
&& print_char->code < 128 )
{
newFontChanges (print_char);
charsetChanges (print_char);
appendAttributes (print_char);
appendOutputBuffer (tparm(rp, print_char->code, repetitions));
term_pos->x_ref() += short(repetitions);
x = x + repetitions - 1;
}
else
{
x--;
for (uInt i=0; i < repetitions; i++, x++)
appendCharacter (print_char);
}
markAsPrinted (start_pos, x, y);
}
}
else // General character output
{
appendCharacter (print_char);
markAsPrinted (x, y);
}
}
if ( draw_tailing_ws )
{
appendAttributes (last_char);
appendOutputBuffer (ce);
markAsPrinted (xmax+1, uInt(vt->width - 1), y);
}
}
// Reset line changes
xmin = uInt(vt->width);
xmax = 0;
}
// cursor wrap
if ( term_pos->getX() > term_width )
{
if ( term_pos->getY() == term_height )
term_pos->x_ref()--;
else
{
if ( FTermcap::eat_nl_glitch )
{
term_pos->setPoint(-1,-1);
}
else if ( FTermcap::automatic_right_margin )
{
term_pos->setX(0);
term_pos->y_ref()++;
}
else
term_pos->x_ref()--;
}
}
}
//----------------------------------------------------------------------
bool FVTerm::updateTerminalCursor()
{
// Updates the input cursor visibility and the position
if ( vterm && vterm->input_cursor_visible )
{
int x = vterm->input_cursor_x;
int y = vterm->input_cursor_y;
if ( isInsideTerminal(x, y) )
{
setTermXY (x,y);
showCursor();
return true;
}
}
else
hideCursor();
return false;
}
//----------------------------------------------------------------------
bool FVTerm::isInsideTerminal (int x, int y)
{
// Check whether the coordinates are within the virtual terminal
FRect term_geometry (0, 0, getColumnNumber(), getLineNumber());
if ( term_geometry.contains(x,y) )
return true;
else
return false;
}
//----------------------------------------------------------------------
inline void FVTerm::markAsPrinted (uInt pos, uInt line)
{
// Marks a character as printed
vterm->text[line * uInt(vterm->width) + pos].printed = true;
}
//----------------------------------------------------------------------
inline void FVTerm::markAsPrinted (uInt from, uInt to, uInt line)
{
// Marks characters in the specified range [from .. to] as printed
for (uInt x=from; x <= to; x++)
vterm->text[line * uInt(vterm->width) + x].printed = true;
}
//----------------------------------------------------------------------
inline void FVTerm::newFontChanges (char_data*& next_char)
{
// NewFont special cases
if ( NewFont )
{
switch ( next_char->code )
{
case fc::LowerHalfBlock:
next_char->code = fc::UpperHalfBlock;
// fall through
case fc::NF_rev_left_arrow2:
case fc::NF_rev_right_arrow2:
case fc::NF_rev_border_corner_upper_right:
case fc::NF_rev_border_line_right:
case fc::NF_rev_border_line_vertical_left:
case fc::NF_rev_border_corner_lower_right:
case fc::NF_rev_up_arrow2:
case fc::NF_rev_down_arrow2:
case fc::NF_rev_up_arrow1:
case fc::NF_rev_down_arrow1:
case fc::NF_rev_left_arrow1:
case fc::NF_rev_right_arrow1:
case fc::NF_rev_menu_button1:
case fc::NF_rev_menu_button2:
case fc::NF_rev_up_pointing_triangle1:
case fc::NF_rev_down_pointing_triangle1:
case fc::NF_rev_up_pointing_triangle2:
case fc::NF_rev_down_pointing_triangle2:
case fc::NF_rev_menu_button3:
case fc::NF_rev_border_line_right_and_left:
// swap foreground and background color
std::swap (next_char->fg_color, next_char->bg_color);
break;
default:
break;
}
}
}
//----------------------------------------------------------------------
inline void FVTerm::charsetChanges (char_data*& next_char)
{
if ( Encoding == fc::UTF8 )
return;
uInt code = uInt(next_char->code);
uInt ch = charEncode(code);
if ( ch != code )
{
if ( ch == 0 )
{
next_char->code = int(charEncode(code, fc::ASCII));
return;
}
next_char->code = int(ch);
if ( Encoding == fc::VT100 )
next_char->alt_charset = true;
else if ( Encoding == fc::PC )
{
next_char->pc_charset = true;
if ( isXTerminal() && hasUTF8() && ch < 0x20 ) // Character 0x00..0x1f
next_char->code = int(charEncode(code, fc::ASCII));
}
}
}
//----------------------------------------------------------------------
inline void FVTerm::appendCharacter (char_data*& next_char)
{
int term_width = vterm->width - 1;
int term_height = vterm->height - 1;
if ( term_pos->getX() == term_width
&& term_pos->getY() == term_height )
appendLowerRight (next_char);
else
appendChar (next_char);
term_pos->x_ref()++;
}
//----------------------------------------------------------------------
inline void FVTerm::appendChar (char_data*& next_char)
{
newFontChanges (next_char);
charsetChanges (next_char);
appendAttributes (next_char);
appendOutputBuffer (next_char->code);
}
//----------------------------------------------------------------------
inline void FVTerm::appendAttributes (char_data*& next_attr)
{
char* attr_str;
char_data* term_attr = &term_attribute;
// generate attribute string for the next character
attr_str = changeAttribute (term_attr, next_attr);
if ( attr_str )
appendOutputBuffer (attr_str);
}
//----------------------------------------------------------------------
int FVTerm::appendLowerRight (char_data*& screen_char)
{
char* SA = tcap[fc::t_enter_am_mode].string;
char* RA = tcap[fc::t_exit_am_mode].string;
if ( ! FTermcap::automatic_right_margin )
{
appendChar (screen_char);
}
else if ( SA && RA )
{
appendOutputBuffer (RA);
appendChar (screen_char);
appendOutputBuffer (SA);
}
else
{
int x, y;
char* IC = tcap[fc::t_parm_ich].string;
char* im = tcap[fc::t_enter_insert_mode].string;
char* ei = tcap[fc::t_exit_insert_mode].string;
char* ip = tcap[fc::t_insert_padding].string;
char* ic = tcap[fc::t_insert_character].string;
x = getColumnNumber() - 2;
y = getLineNumber() - 1;
setTermXY (x, y);
appendChar (screen_char);
term_pos->x_ref()++;
setTermXY (x, y);
screen_char--;
if ( IC )
{
appendOutputBuffer (tparm(IC, 1));
appendChar (screen_char);
}
else if ( im && ei )
{
appendOutputBuffer (im);
appendChar (screen_char);
if ( ip )
appendOutputBuffer (ip);
appendOutputBuffer (ei);
}
else if ( ic )
{
appendOutputBuffer (ic);
appendChar (screen_char);
if ( ip )
appendOutputBuffer (ip);
}
}
return screen_char->code;
}
//----------------------------------------------------------------------
inline void FVTerm::appendOutputBuffer (std::string& s)
{
const char* c_string = s.c_str();
tputs (c_string, 1, appendOutputBuffer);
}
//----------------------------------------------------------------------
inline void FVTerm::appendOutputBuffer (const char* s)
{
tputs (s, 1, appendOutputBuffer);
}
//----------------------------------------------------------------------
int FVTerm::appendOutputBuffer (int ch)
{
output_buffer->push(ch);
if ( output_buffer->size() >= TERMINAL_OUTPUT_BUFFER_SIZE )
flush_out();
return ch;
}