finalcut/test/watch.cpp

222 lines
4.8 KiB
C++

// File: watch.cpp
#include <ctime>
#include "fapp.h"
#include "flabel.h"
#include "fdialog.h"
#include "fmessagebox.h"
#include "fswitch.h"
//----------------------------------------------------------------------
// class watch
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class watch : public FDialog
{
public:
// Constructor
explicit watch (FWidget* = 0);
// Destructor
~watch();
// Method
void printTime();
// Event handlers
void onTimer (FTimerEvent*);
void onClose (FCloseEvent*);
// Callback methods
void cb_clock (FWidget*, void*);
void cb_seconds (FWidget*, void*);
void cb_exitApp (FWidget*, void*);
protected:
// Method
void adjustSize();
private:
// Disable copy constructor
watch (const watch&);
// Disable assignment operator (=)
watch& operator = (const watch&);
// Data Members
bool sec;
FLabel* time_label;
FLabel* time_str;
FSwitch* clock_sw;
FSwitch* seconds_sw;
};
#pragma pack(pop)
//----------------------------------------------------------------------
watch::watch (FWidget* parent)
: FDialog(parent)
, sec(true)
, time_label(0)
, time_str(0)
, clock_sw(0)
, seconds_sw(0)
{
setText ("Watch");
int pw = getParentWidget()->getWidth();
setGeometry (1+(pw-22)/2, 3, 22, 13);
// Create labels
time_label = new FLabel(L"Time", this);
time_label->setGeometry(5, 2, 5, 1);
time_label->setEmphasis();
time_str = new FLabel(L"--:--:--", this);
time_str->setGeometry(10, 2, 8, 1);
// Create checkbox buttons
clock_sw = new FSwitch(L"Clock", this);
seconds_sw = new FSwitch(L"Seconds", this);
clock_sw->setGeometry(4, 4, 9, 1);
seconds_sw->setGeometry(2, 6, 11, 1);
sec = seconds_sw->setChecked();
// Create button
FButton* quit_btn = new FButton(L"&Quit", this);
quit_btn->setGeometry(6, 9, 9, 1);
// Connect switch signal "toggled" with a callback member function
clock_sw->addCallback
(
"toggled",
_METHOD_CALLBACK (this, &watch::cb_clock)
);
// Connect switch signal "toggled" with a callback member function
seconds_sw->addCallback
(
"toggled",
_METHOD_CALLBACK (this, &watch::cb_seconds)
);
// Connect button signal "clicked" with a callback member function
quit_btn->addCallback
(
"clicked",
_METHOD_CALLBACK (this, &watch::cb_exitApp)
);
}
//----------------------------------------------------------------------
watch::~watch()
{
delOwnTimer();
}
//----------------------------------------------------------------------
void watch::printTime()
{
FString str;
std::tm* now;
std::time_t t;
t = std::time(0); // get current time
now = std::localtime(&t);
if ( sec )
str.sprintf("%02d:%02d:%02d", now->tm_hour, now->tm_min, now->tm_sec);
else
str.sprintf("%02d:%02d ", now->tm_hour, now->tm_min);
time_str->setText(str);
time_str->redraw();
}
//----------------------------------------------------------------------
void watch::onTimer (FTimerEvent*)
{
printTime();
}
//----------------------------------------------------------------------
void watch::onClose (FCloseEvent* ev)
{
int ret = FMessageBox::info ( this, "Quit"
, "Do you really want\n"
"to quit the program ?"
, FMessageBox::Yes
, FMessageBox::No );
if ( ret == FMessageBox::Yes )
ev->accept();
else
ev->ignore();
}
//----------------------------------------------------------------------
void watch::cb_clock (FWidget*, void*)
{
if ( clock_sw->isChecked() )
{
printTime();
addTimer(1000);
}
else
{
delAllTimer();
time_str->setText("--:--:--");
time_str->redraw();
}
}
//----------------------------------------------------------------------
void watch::cb_seconds (FWidget*, void*)
{
if ( seconds_sw->isChecked() )
sec = true;
else
sec = false;
if ( clock_sw->isChecked() )
printTime();
else
{
if ( sec )
time_str->setText("--:--:--");
else
time_str->setText("--:-- ");
time_str->redraw();
}
}
//----------------------------------------------------------------------
void watch::cb_exitApp (FWidget*, void*)
{
close();
}
//----------------------------------------------------------------------
void watch::adjustSize()
{
int pw = getParentWidget()->getWidth();
setX (1+(pw-22)/2, false);
FDialog::adjustSize();
}
//----------------------------------------------------------------------
// main part
//----------------------------------------------------------------------
int main (int argc, char* argv[])
{
// Create the application object
FApplication app(argc, argv);
// Create a simple dialog box
watch w(&app);
app.setMainWidget(&w);
w.show();
return app.exec();
}