finalcut/src/fmenubar.cpp

979 lines
22 KiB
C++

/***********************************************************************
* fmenubar.cpp - Widget FMenuBar *
* *
* This file is part of the Final Cut widget toolkit *
* *
* Copyright 2015-2020 Markus Gans *
* *
* The Final Cut is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* The Final Cut is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
***********************************************************************/
#include <memory>
#include <vector>
#include "final/fapplication.h"
#include "final/fevent.h"
#include "final/fmenu.h"
#include "final/fmenubar.h"
#include "final/fmenuitem.h"
#include "final/fstatusbar.h"
#include "final/fwidgetcolors.h"
namespace finalcut
{
//----------------------------------------------------------------------
// class FMenuBar
//----------------------------------------------------------------------
// constructor and destructor
//----------------------------------------------------------------------
FMenuBar::FMenuBar(FWidget* parent)
: FWindow(parent)
{
init();
}
//----------------------------------------------------------------------
FMenuBar::~FMenuBar() // destructor
{
setMenuBar(nullptr);
}
// public methods of FMenuBar
//----------------------------------------------------------------------
void FMenuBar::resetMenu()
{
unselectItem();
drop_down = false;
}
//----------------------------------------------------------------------
void FMenuBar::hide()
{
const auto& wc = getFWidgetColors();
FColor fg = wc.term_fg;
FColor bg = wc.term_bg;
setColor (fg, bg);
print() << FPoint(1, 1) << FString(getDesktopWidth(), L' ');
updateTerminal();
FWindow::hide();
}
//----------------------------------------------------------------------
void FMenuBar::adjustSize()
{
setGeometry (FPoint(1, 1), FSize(getDesktopWidth(), 1), false);
adjustItems();
}
//----------------------------------------------------------------------
void FMenuBar::onKeyPress (FKeyEvent* ev)
{
switch ( ev->key() )
{
case fc::Fkey_return:
case fc::Fkey_enter:
case fc::Fkey_up:
case fc::Fkey_down:
if ( hasSelectedItem() )
{
auto sel_item = getSelectedItem();
if ( sel_item->hasMenu() )
{
auto menu = sel_item->getMenu();
sel_item->openMenu();
menu->selectFirstItem();
auto first_item = menu->getSelectedItem();
if ( first_item )
first_item->setFocus();
menu->redraw();
if ( getStatusBar() )
getStatusBar()->drawMessage();
redraw();
drop_down = true;
}
else if ( ev->key() == fc::Fkey_return
|| ev->key() == fc::Fkey_enter )
{
unselectItem();
redraw();
sel_item->processClicked();
}
}
ev->accept();
break;
case fc::Fkey_left:
selectPrevItem();
ev->accept();
break;
case fc::Fkey_right:
selectNextItem();
ev->accept();
break;
case fc::Fkey_escape:
case fc::Fkey_escape_mintty:
leaveMenuBar();
ev->accept();
break;
default:
break;
}
}
//----------------------------------------------------------------------
void FMenuBar::onMouseDown (FMouseEvent* ev)
{
if ( ev->getButton() != fc::LeftButton )
{
mouse_down = false;
if ( ! getItemList().empty() && hasSelectedItem() )
leaveMenuBar();
else
return;
if ( getStatusBar() )
getStatusBar()->clearMessage();
return;
}
if ( mouse_down )
return;
mouse_down = true;
if ( ! isWindowActive() )
setActiveWindow(this);
// Handle menu entries
mouseDownOverList(ev);
}
//----------------------------------------------------------------------
void FMenuBar::onMouseUp (FMouseEvent* ev)
{
if ( ev->getButton() != fc::LeftButton )
return;
if ( mouse_down )
{
mouse_down = false;
// Handle menu entries
mouseUpOverList(ev);
}
}
//----------------------------------------------------------------------
void FMenuBar::onMouseMove (FMouseEvent* ev)
{
if ( ev->getButton() != fc::LeftButton )
return;
if ( ! isWindowActive() )
setActiveWindow(this);
// Handle menu entries
if ( mouse_down )
mouseMoveOverList(ev);
}
//----------------------------------------------------------------------
void FMenuBar::onAccel (FAccelEvent* ev)
{
unselectItem();
selectFirstItem();
getSelectedItem()->setFocus();
if ( getStatusBar() )
getStatusBar()->drawMessage();
redraw();
ev->accept();
}
//----------------------------------------------------------------------
void FMenuBar::cb_itemDeactivated (FWidget* widget, const FDataPtr)
{
auto menuitem = static_cast<FMenuItem*>(widget);
if ( menuitem->hasMenu() )
{
auto menu = menuitem->getMenu();
menu->hide();
menu->hideSubMenus();
}
}
// private methods of FMenuBar
//----------------------------------------------------------------------
void FMenuBar::init()
{
auto r = getRootWidget();
auto w = r->getWidth();
// initialize geometry values
setGeometry (FPoint(1, 1), FSize(w, 1), false);
setAlwaysOnTop();
setMenuBar(this);
ignorePadding();
if ( getRootWidget() )
getRootWidget()->setTopPadding(1, true);
addAccelerator (fc::Fkey_f10);
addAccelerator (fc::Fckey_space);
const auto& wc = getFWidgetColors();
setForegroundColor (wc.menu_active_fg);
setBackgroundColor (wc.menu_active_bg);
unsetFocusable();
}
//----------------------------------------------------------------------
void FMenuBar::calculateDimensions()
{
FPoint item_pos (1, 1);
// find the maximum item width
for (auto&& item : getItemList())
{
int len = int(item->getTextWidth());
int item_width = len + 2;
// set item geometry
item->setGeometry (item_pos, FSize(std::size_t(item_width), 1), false);
// set menu position
if ( item->hasMenu() )
item->getMenu()->setPos (item_pos, false);
item_pos.x_ref() += item_width;
}
}
//----------------------------------------------------------------------
bool FMenuBar::selectNextItem()
{
auto list = getItemList();
auto iter = list.begin();
while ( iter != list.end() )
{
if ( (*iter)->isSelected() )
{
FMenuItem* next;
auto next_element = iter;
do
{
++next_element;
if ( next_element == list.end() )
next_element = list.begin();
next = static_cast<FMenuItem*>(*next_element);
} while ( ! next->isEnabled()
|| ! next->acceptFocus()
|| ! next->isShown()
|| next->isSeparator() );
if ( next == *iter )
return false;
setTerminalUpdates (FVTerm::stop_terminal_updates);
unselectItem();
next->setSelected();
setSelectedItem(next);
next->setFocus();
if ( drop_down && next->hasMenu() )
{
auto menu = next->getMenu();
next->openMenu();
menu->selectFirstItem();
auto first_item = menu->getSelectedItem();
if ( first_item )
first_item->setFocus();
menu->redraw();
}
if ( getStatusBar() )
getStatusBar()->drawMessage();
redraw();
setTerminalUpdates (FVTerm::start_terminal_updates);
break;
}
++iter;
}
return true;
}
//----------------------------------------------------------------------
bool FMenuBar::selectPrevItem()
{
auto list = getItemList();
auto iter = list.end();
do
{
--iter;
if ( (*iter)->isSelected() )
{
FMenuItem* prev;
auto prev_element = iter;
do
{
if ( prev_element == list.begin() )
prev_element = list.end();
--prev_element;
prev = static_cast<FMenuItem*>(*prev_element);
}
while ( ! prev->isEnabled()
|| ! prev->acceptFocus()
|| ! prev->isShown()
|| prev->isSeparator() );
if ( prev == *iter )
return false;
setTerminalUpdates (FVTerm::stop_terminal_updates);
unselectItem();
prev->setSelected();
prev->setFocus();
if ( drop_down && prev->hasMenu() )
{
auto menu = prev->getMenu();
prev->openMenu();
menu->selectFirstItem();
auto first_item = menu->getSelectedItem();
if ( first_item )
first_item->setFocus();
menu->redraw();
}
if ( getStatusBar() )
getStatusBar()->drawMessage();
setSelectedItem(prev);
redraw();
setTerminalUpdates (FVTerm::stop_terminal_updates);
break;
}
}
while ( iter != list.begin() );
return true;
}
//----------------------------------------------------------------------
bool FMenuBar::hotkeyMenu (FKeyEvent*& ev)
{
for (auto&& item : getItemList())
{
if ( item->isEnabled() )
{
FKey hotkey = item->getHotkey();
FKey key = ev->key();
if ( hotkey > 0xff00 && hotkey < 0xff5f ) // full-width character
hotkey -= 0xfee0;
if ( fc::Fmkey_meta + FKey(std::tolower(int(hotkey))) == key )
{
auto sel_item = getSelectedItem();
if ( sel_item && sel_item->hasMenu() )
sel_item->getMenu()->unselectItem();
unselectItem();
if ( item->hasMenu() )
{
auto menu = item->getMenu();
item->setSelected();
setSelectedItem(item);
item->setFocus();
item->openMenu();
menu->selectFirstItem();
auto first_item = menu->getSelectedItem();
if ( first_item )
first_item->setFocus();
menu->redraw();
if ( getStatusBar() )
getStatusBar()->drawMessage();
redraw();
drop_down = true;
}
else
{
setSelectedItem(nullptr);
redraw();
drop_down = false;
item->processClicked();
}
ev->accept();
return true;
}
}
}
return false;
}
//----------------------------------------------------------------------
void FMenuBar::draw()
{
drawItems();
}
//----------------------------------------------------------------------
void FMenuBar::drawItems()
{
auto list = getItemList();
if ( list.empty() )
return;
print() << FPoint(1, 1);
if ( isMonochron() )
setReverse(true);
std::size_t x{1};
for (auto&& item : list)
drawItem (item, x);
// Print spaces to end of line
for (; x <= getDesktopWidth(); x++)
print (' ');
if ( isMonochron() )
setReverse(false);
}
//----------------------------------------------------------------------
inline void FMenuBar::drawItem (FMenuItem* menuitem, std::size_t& x)
{
menuText txtdata{};
txtdata.startpos = x + 1;
txtdata.no_underline = menuitem->getFlags().no_underline;
FString txt(menuitem->getText());
std::size_t column_width = getColumnWidth(txt);
bool is_enabled = menuitem->isEnabled();
bool is_selected = menuitem->isSelected();
// Set screen attributes
setLineAttributes (menuitem);
drawLeadingSpace (x);
if ( x - 1 > screenWidth )
txt = txt.left(getColumnWidth(txt) - screenWidth - x - 1);
std::size_t hotkeypos = finalcut::getHotkeyPos(txt, txtdata.text);
if ( hotkeypos != NOT_SET )
column_width--;
x += column_width;
if ( ! is_enabled || is_selected )
txtdata.hotkeypos = NOT_SET;
else
txtdata.hotkeypos = hotkeypos;
setCursorToHotkeyPosition (menuitem, hotkeypos);
drawMenuText (txtdata);
drawEllipsis (txtdata, x);
drawTrailingSpace (x);
const auto& wc = getFWidgetColors();
setColor (wc.menu_active_fg, wc.menu_active_bg);
if ( isMonochron() && is_enabled && is_selected )
setReverse(true);
}
//----------------------------------------------------------------------
inline void FMenuBar::setLineAttributes (const FMenuItem* menuitem)
{
bool is_enabled = menuitem->isEnabled();
bool is_selected = menuitem->isSelected();
const auto& wc = getFWidgetColors();
if ( is_enabled )
{
if ( is_selected )
{
if ( isMonochron() )
setReverse(false);
setForegroundColor (wc.menu_active_focus_fg);
setBackgroundColor (wc.menu_active_focus_bg);
}
else
{
setForegroundColor (wc.menu_active_fg);
setBackgroundColor (wc.menu_active_bg);
}
}
else
{
setForegroundColor (wc.menu_inactive_fg);
setBackgroundColor (wc.menu_inactive_bg);
}
setColor();
}
//----------------------------------------------------------------------
inline void FMenuBar::setCursorToHotkeyPosition ( FMenuItem* menuitem
, std::size_t hotkeypos )
{
if ( ! menuitem->isSelected() )
return;
if ( hotkeypos == NOT_SET )
{
// set cursor to the first character
menuitem->setCursorPos (FPoint(2, 1));
return;
}
// set cursor to the hotkey position
std::size_t x = getColumnWidth (menuitem->getText(), hotkeypos);
menuitem->setCursorPos (FPoint(2 + int(x), 1));
}
//----------------------------------------------------------------------
inline void FMenuBar::drawMenuText (menuText& data)
{
// Print menu text
for (std::size_t z{0}; z < data.text.getLength(); z++)
{
if ( data.startpos > screenWidth - z )
break;
if ( ! std::iswprint(std::wint_t(data.text[z])) )
{
if ( ! isNewFont()
&& ( data.text[z] < fc::NF_rev_left_arrow2
|| data.text[z] > fc::NF_check_mark ) )
{
data.text[z] = L' ';
}
}
if ( z == data.hotkeypos )
{
const auto& wc = getFWidgetColors();
setColor (wc.menu_hotkey_fg, wc.menu_hotkey_bg);
if ( ! data.no_underline )
setUnderline();
print (data.text[z]);
if ( ! data.no_underline )
unsetUnderline();
setColor();
}
else
print (data.text[z]);
}
}
//----------------------------------------------------------------------
inline void FMenuBar::drawEllipsis (const menuText& txtdata, std::size_t x)
{
if ( x > screenWidth + 1 )
{
if ( txtdata.startpos < screenWidth )
{
// Print ellipsis
print() << FPoint(int(screenWidth) - 1, 1) << "..";
}
else if ( txtdata.startpos - 1 <= screenWidth )
{
// Hide first character from text
print() << FPoint(int(screenWidth), 1) << ' ';
}
}
}
//----------------------------------------------------------------------
inline void FMenuBar::drawLeadingSpace (std::size_t& x)
{
// Print a leading blank space
if ( x < screenWidth )
{
x++;
print (' ');
}
}
//----------------------------------------------------------------------
inline void FMenuBar::drawTrailingSpace (std::size_t& x)
{
// Print a trailing blank space
if ( x < screenWidth )
{
x++;
print (' ');
}
}
//----------------------------------------------------------------------
void FMenuBar::adjustItems()
{
int item_X = 1;
int item_Y = 1;
for (auto&& item : getItemList())
{
// get item width
int item_width = int(item->getWidth());
if ( item->hasMenu() )
{
auto menu = item->getMenu();
// set menu position
menu->setPos (FPoint(menu->adjustX(item_X), item_Y));
// call menu adjustItems()
menu->adjustItems();
}
item_X += item_width;
}
}
//----------------------------------------------------------------------
void FMenuBar::selectMenuItem (FMenuItem* item)
{
if ( ! item->isEnabled() || item->isSelected() )
return;
auto focused_widget = getFocusWidget();
unselectItem();
item->setSelected();
item->setFocus();
if ( focused_widget && ! focused_widget->isWindowWidget() )
focused_widget->redraw();
item->openMenu();
setSelectedItem(item);
focus_changed = true;
if ( item->hasMenu() )
{
auto menu = item->getMenu();
if ( menu->hasSelectedItem() )
{
menu->unselectItem();
menu->redraw();
drop_down = true;
}
}
}
//----------------------------------------------------------------------
bool FMenuBar::activateMenu (const FMenuItem* item)
{
if ( ! item->hasMenu() )
return false;
auto menu = item->getMenu();
if ( ! menu->hasSelectedItem() )
{
menu->selectFirstItem();
auto first_item = menu->getSelectedItem();
if ( first_item )
first_item->setFocus();
if ( getStatusBar() )
getStatusBar()->drawMessage();
redraw();
menu->redraw();
drop_down = true;
}
return true;
}
//----------------------------------------------------------------------
bool FMenuBar::clickItem (FMenuItem* item)
{
if ( item->hasMenu() )
return false;
item->unsetSelected();
if ( getSelectedItem() == item )
{
setSelectedItem(nullptr);
leaveMenuBar();
drop_down = false;
item->processClicked();
}
return true;
}
//----------------------------------------------------------------------
void FMenuBar::unselectMenuItem (FMenuItem* item)
{
if ( ! item->isEnabled() || ! item->isSelected() )
return;
item->unsetSelected();
focus_changed = true;
drop_down = false;
if ( getSelectedItem() == item )
setSelectedItem(nullptr);
}
//----------------------------------------------------------------------
void FMenuBar::mouseDownOverList (const FMouseEvent* ev)
{
auto list = getItemList();
if ( list.empty() )
return;
focus_changed = false;
int mouse_x = ev->getX();
int mouse_y = ev->getY();
for (auto&& item : list)
{
int x1 = item->getX();
int x2 = item->getX() + int(item->getWidth());
if ( mouse_y == 1 )
{
if ( mouse_x >= x1 && mouse_x < x2 )
selectMenuItem (item); // Mouse pointer over item
else
unselectMenuItem (item);
}
}
if ( getStatusBar() )
{
if ( ! hasSelectedItem() )
getStatusBar()->clearMessage();
getStatusBar()->drawMessage();
}
if ( focus_changed )
{
redraw();
updateTerminal();
}
}
//----------------------------------------------------------------------
void FMenuBar::mouseUpOverList (const FMouseEvent* ev)
{
auto list = getItemList();
if ( list.empty() )
return;
int mouse_x = ev->getX();
int mouse_y = ev->getY();
for (auto&& item : list)
{
int x1 = item->getX();
int x2 = item->getX() + int(item->getWidth());
if ( mouse_y == 1
&& mouse_x >= x1
&& mouse_x < x2
&& item->isEnabled()
&& item->isSelected() )
{
// Mouse pointer over item
if ( ! activateMenu(item) )
{
if ( clickItem(item) )
return;
}
}
else
{
unselectMenuItem(item);
redraw();
}
}
if ( ! hasSelectedItem() )
leaveMenuBar();
}
//----------------------------------------------------------------------
void FMenuBar::mouseMoveOverList (const FMouseEvent* ev)
{
auto list = getItemList();
if ( list.empty() )
return;
focus_changed = false;
bool mouse_over_menubar{false};
int mouse_x = ev->getX();
int mouse_y = ev->getY();
if ( getTermGeometry().contains(ev->getTermPos()) )
mouse_over_menubar = true;
for (auto&& item : list)
{
int x1 = item->getX();
int x2 = item->getX() + int(item->getWidth());
if ( mouse_x >= x1
&& mouse_x < x2
&& mouse_y == 1 )
{
// Mouse pointer over item
selectMenuItem(item);
}
else
{
if ( mouse_over_menubar )
{
// Unselect selected item without mouse focus
unselectMenuItem(item);
}
else
{
// Event handover to the menu
passEventToMenu(ev);
}
}
}
if ( getStatusBar() )
{
if ( ! hasSelectedItem() )
getStatusBar()->clearMessage();
getStatusBar()->drawMessage();
}
if ( focus_changed )
{
redraw();
updateTerminal();
}
}
//----------------------------------------------------------------------
void FMenuBar::passEventToMenu (const FMouseEvent* const& ev)
{
if ( ! hasSelectedItem() || ! getSelectedItem()->hasMenu() )
return;
// Mouse event handover to the menu
auto menu = getSelectedItem()->getMenu();
const auto& menu_geometry = menu->getTermGeometry();
if ( menu->getCount() > 0
&& menu_geometry.contains(ev->getTermPos()) )
{
const auto& t = ev->getTermPos();
const auto& p = menu->termToWidgetPos(t);
const int b = ev->getButton();
try
{
const auto& _ev = \
std::make_shared<FMouseEvent>(fc::MouseMove_Event, p, t, b);
menu->mouse_down = true;
setClickedWidget(menu);
menu->onMouseMove(_ev.get());
}
catch (const std::bad_alloc& ex)
{
std::cerr << bad_alloc_str << ex.what() << std::endl;
}
}
}
//----------------------------------------------------------------------
void FMenuBar::leaveMenuBar()
{
resetMenu();
redraw();
if ( getStatusBar() )
getStatusBar()->clearMessage();
switchToPrevWindow(this);
if ( getStatusBar() )
getStatusBar()->drawMessage();
updateTerminal();
flush();
mouse_down = false;
}
} // namespace finalcut