visual: ajout de textures ajout de textes

This commit is contained in:
Nicolas Hordé 2016-01-25 21:40:24 +01:00
parent 551b117e1d
commit e64c410598
8 changed files with 218 additions and 98 deletions

View File

@ -40,3 +40,50 @@
[oneway-desc]=Let elekrons going accross this transmuter only in one direction, the others are blocked and go to the opposite.
[distributer-name]=Distributer
[distributer-desc]=Change direction every elektron respectively to exit 1,2 and 3, this allow to distribute one on three elektron on each exit.
[buttonConnect-levelscreen]=Databases
[buttonPlay-levelscreen]=Play
[buttonStat-levelscreen]=Statistics
[buttonSave-levelscreen]=Save
[buttonApply-levelscreen]=Apply
[buttonPlaythis-levelscreen]=Play the world
[Statdatalabel-levelscreen]=Statistics database:
[Userdatalabel-levelscreen]=User database:
[Gamedatalabel-levelscreen]=Game database:
[Worlddatalabel-levelscreen]=Availables worlds:
[reward-levelscreen]=Rewards
[goal-levelscreen]=Goals
[ressource-levelscreen]=Ressources
[handicap-levelscreen]=Handicaps
[winOptions-gamescreen]=Game options
[winSave-gamescreen]=Saved grids
[dialog-window]=Informations
[dialog-levelscreen-savedatabase]=You need to relaunch the game in order to used the new configuration.
[dialog-levelscreen-errorloading]=A problem has occured when the database has been changed.
[dialog-levelscreen-errornoworld]=No world is selected !
[dialog-levelscreen-errorlevels]=Impossible to use the game with this database configuration, you can use the "Reinit" button to obtain the initial configuration of the databases.
[dialog-gamescreen-preference]=You need to relaunch the game in order to apply the new preferences.
[WinOptions-gamescreen-Video]=Video
[WinOptions-gamescreen-Audio]=Audio
[WinOptions-gamescreen-Game]=Game
[WinOptions-gamescreen-sync]=Vertical synchronization
[WinOptions-gamescreen-full]=Full screen
[WinOptions-gamescreen-animation]=Animations activation
[WinOptions-gamescreen-resolution]=Screen resolution:
[WinOptions-gamescreen-fill]=Screen filling:
[WinOptions-gamescreen-quality]=Texture quality:
[WinOptions-gamescreen-sound]=Sound activation
[WinOptions-gamescreen-effect]=Effects volume
[WinOptions-gamescreen-music]=Music volume
[WinOptions-gamescreen-tuto]=Tutorial activation
[WinOptions-gamescreen-debug]=Debug mode
[WinOptions-gamescreen-refresh]=Show refresh rate
[WinOptions-gamescreen-grid]=Show grid
[WinOptions-gamescreen-language]=Choose of your language
[WinOptions-gamescreen-save]=Save
[WinOptions-gamescreen-cancel]=Cancel
[resolutions-gamescreen-fullscreen]=Fullscreen
[adaptation-gamescreen-fill]=Fill screen
[adaptation-gamescreen-fit]=Keep aspect ratio
[quality-gamescreen-low]=Low
[quality-gamescreen-medium]=Medium
[quality-gamescreen-high]=High

View File

@ -40,6 +40,50 @@
[oneway-desc]=Laisse passer les électrons uniquement dans le sens indiqué par le transmuteur, les autres seront repoussés dans l'autre sens.
[distributer-name]=Distributeur
[distributer-desc]=Oriente tour à tour les électrons vers les sorties 1,2,3 permettant de distribuer 1/3 des électrons vers chaque sortie.
[buttonConnect-levelscreen]=Bases
[buttonPlay-levelscreen]=Jouer
[buttonStat-levelscreen]=Statistiques
[buttonSave-levelscreen]=Sauvegarder
[buttonApply-levelscreen]=Appliquer
[buttonPlaythis-levelscreen]=Jouer ce monde
[Statdatalabel-levelscreen]=Stockage des statistiques:
[Userdatalabel-levelscreen]=Stockage des données du joueur:
[Gamedatalabel-levelscreen]=Stockage des données du jeu:
[Worlddatalabel-levelscreen]=Mondes disponibles:
[reward-levelscreen]=Récompenses
[goal-levelscreen]=Objectifs
[ressource-levelscreen]=Ressources
[handicap-levelscreen]=Handicapes
[winOptions-gamescreen]=Options du jeu
[winSave-gamescreen]=Grilles sauvegardées
[dialog-window]=Informations
[dialog-levelscreen-savedatabase]=Vous devez relancer le jeu pour bénéfier des changements.
[dialog-levelscreen-errorloading]=Un problème est survenu lors du changement de base de donnée.
[dialog-levelscreen-errornoworld]=Aucun monde n'a été sélectionné
[dialog-levelscreen-errorlevels]=Impossible de jouer sans bases de données correctement configurée, cliquer sur "Réinitialisation" si vous ne savez pas revenir à une situation jouable.
[dialog-gamescreen-preference]=Veuillez relancer le jeu pour que les préférences soient appliquées.
[WinOptions-gamescreen-Video]=Video
[WinOptions-gamescreen-Audio]=Audio
[WinOptions-gamescreen-Game]=Jeu
[WinOptions-gamescreen-sync]=Synchronisation verticale
[WinOptions-gamescreen-full]=Plein écran
[WinOptions-gamescreen-animation]=Activer les animations
[WinOptions-gamescreen-resolution]=Résolution de l'écran:
[WinOptions-gamescreen-fill]=Remplissage de l'écran:
[WinOptions-gamescreen-quality]=Qualité des textures:
[WinOptions-gamescreen-sound]=Activation du son
[WinOptions-gamescreen-effect]=Volume des effets
[WinOptions-gamescreen-music]=Volume de la musique
[WinOptions-gamescreen-tuto]=Activation du tutoriel
[WinOptions-gamescreen-debug]=Mode déboguage
[WinOptions-gamescreen-refresh]=Afficher le rafraîchissement
[WinOptions-gamescreen-grid]=Afficher la grille
[WinOptions-gamescreen-language]=Choix de la langue
[WinOptions-gamescreen-save]=Enregistrer
[WinOptions-gamescreen-cancel]=Annuler
[resolutions-gamescreen-fullscreen]=Plein écran
[adaptation-gamescreen-fill]=Remplir l'écran
[adaptation-gamescreen-fit]=Conserver le ratio
[quality-gamescreen-low]=Bas
[quality-gamescreen-medium]=Moyen
[quality-gamescreen-high]=Elevé

View File

@ -318,35 +318,35 @@ fullscreen
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infos
grid
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jauge0
infos
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jauge1
jauge0
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jauge2
jauge1
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jauge3
jauge2
rotate: false
xy: 907, 42
size: 64, 64
@ -492,146 +492,160 @@ size: 1024,1024
format: RGBA8888
filter: Linear,Linear
repeat: none
levels
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points
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pause
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raz
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run
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screen
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sprite-copper
rotate: false
xy: 1, 861
@ -977,61 +991,47 @@ sprite-surtile_69#1
index: -1
start
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xy: 727, 15
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tuto
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@ -1282,17 +1282,31 @@ sprite-transmuter
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usa
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View File

@ -141,7 +141,8 @@
screen: { checked: screen, up:windows }
sound: { checked:sound , up :nosound }
Setflag: { checked:french , up: usa }
tuto: { checked:tuto , up:nothing }
tuto: { checked:tuto , up:nothing }
grid: { checked: grid, up:nogrid }
settings: { up: settings,down:settings_down }
stat: { up: stat,down:stat_down }
separator: { up: separator }

View File

@ -318,35 +318,35 @@ fullscreen
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offset: 0, 0
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grid
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xy: 616, 293
size: 64, 64
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index: -1
jauge0
infos
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jauge1
jauge0
rotate: false
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jauge2
jauge1
rotate: false
xy: 841, 29
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orig: 64, 64
offset: 0, 0
index: -1
jauge3
jauge2
rotate: false
xy: 907, 42
size: 64, 64
@ -492,146 +492,160 @@ size: 1024,1024
format: RGBA8888
filter: Linear,Linear
repeat: none
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@ -977,61 +991,47 @@ sprite-surtile_69#1
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stat
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@ -1282,17 +1282,31 @@ sprite-transmuter
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