fix: correction de la fonction trianglefill
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parent
36185af660
commit
647050d22e
14
lib/2d.c
14
lib/2d.c
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@ -80,12 +80,14 @@ void trianglefilled(vertex2d *AA, vertex2d *BB, vertex2d *CC, u8 color) {
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A=AA;
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B=BB;
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C=CC;
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if (A->y > B->y)
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swapvertex(A,B);
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if (B->y > C->y)
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swapvertex(B,C);
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if (A->y > C->y)
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swapvertex(A,C);
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while(A->y > B->y || B->y > C->y || A->y == C->y) {
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if (A->y > B->y)
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swapvertex(A,B);
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if (B->y > C->y)
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swapvertex(B,C);
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if (A->y > C->y)
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swapvertex(A,C);
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}
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if(A->y == C->y) { //meme ligne
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a = b = A->x;
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if(B->x < a) a = B->x;
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@ -94,14 +94,6 @@ void test2d() {
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setvmode(0x84);
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fill(0x00);
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struct vertex2d a,b,c;
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a.x=230;
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a.y=157;
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b.x=375;
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b.y=29;
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c.x=278;
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c.y=276;
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trianglefilled(&a,&b,&c,random(0, 16));
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triangle(&a,&b,&c,2);
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randomize();
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for(int i=0;i<3200;i++)
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{
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@ -113,8 +105,6 @@ void test2d() {
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c.y=random(0, 600);
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trianglefilled(&a,&b,&c,random(0, 16));
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triangle(&a,&b,&c,2);
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printf("\r\nA:%d,%d B:%d,%d C:%d,%d",a.x,a.y,b.x,b.y,c.x,c.y);
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waitascii();
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}
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}
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