finalcut/src/flineedit.h

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// File: flineedit.h
// Provides: class FLineEdit
//
// Inheritance diagram
// ═══════════════════
//
// ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▏
// ▕ FObject ▏ ▕ FTerm ▏
// ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▏
// ▲ ▲
// │ │
// └─────┬─────┘
// │
// ▕▔▔▔▔▔▔▔▔▏
// ▕ FVTerm ▏
// ▕▁▁▁▁▁▁▁▁▏
// ▲
// │
// ▕▔▔▔▔▔▔▔▔▔▏
// ▕ FWidget ▏
// ▕▁▁▁▁▁▁▁▁▁▏
// ▲
// │
// ▕▔▔▔▔▔▔▔▔▔▔▔▏
// ▕ FLineEdit ▏
// ▕▁▁▁▁▁▁▁▁▁▁▁▏
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#ifndef _FLINEEDIT_H
#define _FLINEEDIT_H
#include "fwidget.h"
#include "flabel.h"
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//----------------------------------------------------------------------
// class FLineEdit
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class FLineEdit : public FWidget
{
private:
FString text;
FString label_text;
FLabel* label;
enum dragScroll
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{
noScroll = 0,
scrollLeft = 1,
scrollRight = 2
};
dragScroll drag_scroll;
bool scroll_timer;
int scroll_repeat;
bool insert_mode;
int cursor_pos;
int text_offset;
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public:
enum label_o
{
label_above = 0,
label_left = 1
};
label_o label_orientation;
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private:
// Disable copy constructor
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FLineEdit (const FLineEdit&);
// Disable assignment operator (=)
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FLineEdit& operator = (const FLineEdit&);
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void init();
bool hasHotkey();
void draw();
void drawInputField();
void processActivate();
void processChanged();
protected:
void adjustLabel();
void adjustSize();
public:
// Constructor
explicit FLineEdit (FWidget* = 0);
FLineEdit (const FString&, FWidget* = 0);
// Destructor
virtual ~FLineEdit();
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const char* getClassName() const;
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void hide();
bool setEnable(bool);
bool setEnable();
bool unsetEnable();
bool setDisable();
bool setFocus(bool);
bool setFocus();
bool unsetFocus();
bool setShadow(bool);
bool setShadow();
bool unsetShadow();
bool hasShadow();
// Event handlers
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void onKeyPress (FKeyEvent*);
void onMouseDown (FMouseEvent*);
void onMouseUp (FMouseEvent*);
void onMouseMove (FMouseEvent*);
void onTimer (FTimerEvent*);
void onAccel (FAccelEvent*);
void onHide (FHideEvent*);
void onFocusIn (FFocusEvent*);
void onFocusOut (FFocusEvent*);
void clearText();
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void setText (FString);
FString getText() const;
void setLabelText (FString);
void setLabelOrientation(label_o);
int getLabelOrientation();
};
#pragma pack(pop)
// FLineEdit inline functions
//----------------------------------------------------------------------
inline const char* FLineEdit::getClassName() const
{ return "FLineEdit"; }
//----------------------------------------------------------------------
inline bool FLineEdit::setEnable()
{ return setEnable(true); }
//----------------------------------------------------------------------
inline bool FLineEdit::unsetEnable()
{ return setEnable(false); }
//----------------------------------------------------------------------
inline bool FLineEdit::setDisable()
{ return setEnable(false); }
//----------------------------------------------------------------------
inline bool FLineEdit::setFocus()
{ return setFocus(true); }
//----------------------------------------------------------------------
inline bool FLineEdit::unsetFocus()
{ return setFocus(false); }
//----------------------------------------------------------------------
inline bool FLineEdit::setShadow()
{ return setShadow(true); }
//----------------------------------------------------------------------
inline bool FLineEdit::unsetShadow()
{ return setShadow(false); }
//----------------------------------------------------------------------
inline bool FLineEdit::hasShadow()
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{ return ((flags & fc::shadow) != 0); }
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//----------------------------------------------------------------------
inline FString FLineEdit::getText() const
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{ return text; }
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//----------------------------------------------------------------------
inline int FLineEdit::getLabelOrientation()
{ return int(label_orientation); }
#endif // _FLINEEDIT_H