finalcut/include/final/fcheckmenuitem.h

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/************************************************************************
* fcheckmenuitem.h - Widget FCheckMenuItem *
* *
* This file is part of the Final Cut widget toolkit *
* *
* Copyright 2015-2017 Markus Gans *
* *
* The Final Cut is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* The Final Cut is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
************************************************************************/
/* Inheritance diagram
*
*
*
* FObject FTerm
*
*
*
*
*
*
* FVTerm
*
*
*
*
* FWidget
*
*
*
*
* FMenuItem
*
*
*
* * 1
* FCheckMenuItem - - - - - FMenu
*
*/
#ifndef FCHECKMENUITEM_H
#define FCHECKMENUITEM_H
#include "final/fmenuitem.h"
//----------------------------------------------------------------------
// class FCheckMenuItem
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class FCheckMenuItem : public FMenuItem
{
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public:
// Constructors
explicit FCheckMenuItem (FWidget* = 0);
FCheckMenuItem (const FString&, FWidget* = 0);
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// Destructor
virtual ~FCheckMenuItem();
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// Accessor
const char* getClassName() const;
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private:
// Disable copy constructor
FCheckMenuItem (const FCheckMenuItem&);
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// Disable assignment operator (=)
FCheckMenuItem& operator = (const FCheckMenuItem&);
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// Methods
void init (FWidget*);
void processToggle();
void processClicked();
};
#pragma pack(pop)
// FCheckMenuItem inline functions
//----------------------------------------------------------------------
inline const char* FCheckMenuItem::getClassName() const
{ return "FCheckMenuItem"; }
#endif // FCHECKMENUITEM_H