finalcut/src/include/final/fbuttongroup.h

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/***********************************************************************
* fbuttongroup.h - The FButtonGroup widget organizes FToggleButton *
* widgets in a group. *
* *
* This file is part of the Final Cut widget toolkit *
* *
* Copyright 2014-2019 Markus Gans *
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* *
* The Final Cut is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* The Final Cut is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
***********************************************************************/
/* Inheritance diagram
*
*
*
* FTerm
*
*
*
*
* FVTerm FObject
*
*
*
*
*
*
* FWidget
*
*
*
*
* FButtonGroup
*
*/
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#ifndef FBUTTONGROUP_H
#define FBUTTONGROUP_H
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#if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT)
#error "Only <final/final.h> can be included directly."
#endif
#include "final/fscrollview.h"
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namespace finalcut
{
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// class forward declaration
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class FToggleButton;
//----------------------------------------------------------------------
// class FButtonGroup
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class FButtonGroup : public FScrollView
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{
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public:
// Constructors
explicit FButtonGroup (FWidget* = nullptr);
explicit FButtonGroup (const FString&, FWidget* = nullptr);
// Disable copy constructor
FButtonGroup (const FButtonGroup&) = delete;
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// Destructor
virtual ~FButtonGroup();
// Disable assignment operator (=)
FButtonGroup& operator = (const FButtonGroup&) = delete;
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// Accessor
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virtual const char* getClassName() const override;
FToggleButton* getFirstButton();
FToggleButton* getLastButton();
FToggleButton* getButton (int) const;
std::size_t getCount() const;
FString& getText();
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// Mutator
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virtual bool setEnable(bool) override;
virtual bool setEnable() override;
virtual bool unsetEnable() override;
virtual bool setDisable() override;
void setText (const FString&);
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// Inquiries
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bool isChecked(int) const;
bool hasFocusedButton() const;
bool hasCheckedButton() const;
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// Methods
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virtual void hide() override;
void insert (FToggleButton*);
void remove (FToggleButton*);
void checkScrollSize (FToggleButton*);
void checkScrollSize (const FRect&);
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// Event handlers
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virtual void onMouseDown (FMouseEvent*) override;
virtual void onAccel (FAccelEvent*) override;
virtual void onFocusIn (FFocusEvent*) override;
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protected:
// Mutator
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void setHotkeyAccelerator();
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// Methods
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virtual void draw() override;
void drawLabel();
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private:
// Constants
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static constexpr std::size_t NOT_SET = static_cast<std::size_t>(-1);
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// Inquiries
bool isRadioButton (const FToggleButton*) const;
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// Methods
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void init();
std::size_t getHotkeyPos (wchar_t[], wchar_t[], std::size_t);
void drawText (wchar_t[], std::size_t, std::size_t);
void directFocus();
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// Callback method
void cb_buttonToggled (FWidget*, FDataPtr);
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// Data Members
FString text{};
FObjectList buttonlist{};
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};
#pragma pack(pop)
// FButtonGroup inline functions
//----------------------------------------------------------------------
inline const char* FButtonGroup::getClassName() const
{ return "FButtonGroup"; }
//----------------------------------------------------------------------
inline bool FButtonGroup::setEnable()
{ return setEnable(true); }
//----------------------------------------------------------------------
inline bool FButtonGroup::unsetEnable()
{ return setEnable(false); }
//----------------------------------------------------------------------
inline bool FButtonGroup::setDisable()
{ return setEnable(false); }
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//----------------------------------------------------------------------
inline std::size_t FButtonGroup::getCount() const
{ return buttonlist.size(); }
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//----------------------------------------------------------------------
inline FString& FButtonGroup::getText()
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{ return text; }
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} // namespace finalcut
#endif // FBUTTONGROUP_H