finalcut/src/fmenubar.cpp

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2017-11-04 07:03:53 +01:00
/***********************************************************************
* fmenubar.cpp - Widget FMenuBar *
* *
* This file is part of the Final Cut widget toolkit *
* *
* Copyright 2015-2018 Markus Gans *
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* *
* The Final Cut is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* The Final Cut is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
***********************************************************************/
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#include <vector>
#include "final/fapplication.h"
#include "final/fmenubar.h"
#include "final/fstatusbar.h"
namespace finalcut
{
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//----------------------------------------------------------------------
// class FMenuBar
//----------------------------------------------------------------------
// constructor and destructor
//----------------------------------------------------------------------
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FMenuBar::FMenuBar(FWidget* parent)
: FWindow(parent)
{
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init();
}
//----------------------------------------------------------------------
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FMenuBar::~FMenuBar() // destructor
{
setMenuBar(0);
}
// public methods of FMenuBar
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//----------------------------------------------------------------------
void FMenuBar::resetMenu()
{
unselectItem();
drop_down = false;
}
//----------------------------------------------------------------------
void FMenuBar::hide()
{
FWindow::hide();
FColor fg = wc.term_fg;
FColor bg = wc.term_bg;
setColor (fg, bg);
screenWidth = getDesktopWidth();
auto blank = createBlankArray (screenWidth + 1);
setPrintPos (1, 1);
print (blank);
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destroyBlankArray (blank);
}
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//----------------------------------------------------------------------
void FMenuBar::adjustSize()
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{
setGeometry (1, 1, getDesktopWidth(), 1, false);
adjustItems();
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}
//----------------------------------------------------------------------
void FMenuBar::onKeyPress (FKeyEvent* ev)
{
switch ( ev->key() )
{
case fc::Fkey_return:
case fc::Fkey_enter:
case fc::Fkey_up:
case fc::Fkey_down:
if ( hasSelectedItem() )
{
auto sel_item = getSelectedItem();
if ( sel_item->hasMenu() )
{
auto menu = sel_item->getMenu();
sel_item->openMenu();
menu->selectFirstItem();
auto first_item = menu->getSelectedItem();
if ( first_item )
first_item->setFocus();
menu->redraw();
if ( getStatusBar() )
getStatusBar()->drawMessage();
redraw();
drop_down = true;
}
else if ( ev->key() == fc::Fkey_return
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|| ev->key() == fc::Fkey_enter )
{
unselectItem();
redraw();
sel_item->processClicked();
}
}
ev->accept();
break;
case fc::Fkey_left:
selectPrevItem();
ev->accept();
break;
case fc::Fkey_right:
selectNextItem();
ev->accept();
break;
case fc::Fkey_escape:
case fc::Fkey_escape_mintty:
leaveMenuBar();
ev->accept();
break;
default:
break;
}
}
//----------------------------------------------------------------------
void FMenuBar::onMouseDown (FMouseEvent* ev)
{
if ( ev->getButton() != fc::LeftButton )
{
mouse_down = false;
if ( ! item_list.empty() && hasSelectedItem() )
leaveMenuBar();
else
return;
if ( getStatusBar() )
getStatusBar()->clearMessage();
return;
}
if ( mouse_down )
return;
mouse_down = true;
if ( ! isWindowActive() )
setActiveWindow(this);
// Handle menu entries
mouseDownOverList(ev);
}
//----------------------------------------------------------------------
void FMenuBar::onMouseUp (FMouseEvent* ev)
{
if ( ev->getButton() != fc::LeftButton )
return;
if ( mouse_down )
{
mouse_down = false;
// Handle menu entries
mouseUpOverList(ev);
}
}
//----------------------------------------------------------------------
void FMenuBar::onMouseMove (FMouseEvent* ev)
{
if ( ev->getButton() != fc::LeftButton )
return;
if ( ! isWindowActive() )
setActiveWindow(this);
// Handle menu entries
if ( mouse_down )
mouseMoveOverList(ev);
}
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//----------------------------------------------------------------------
void FMenuBar::onAccel (FAccelEvent* ev)
{
unselectItem();
selectFirstItem();
getSelectedItem()->setFocus();
if ( getStatusBar() )
getStatusBar()->drawMessage();
redraw();
ev->accept();
}
//----------------------------------------------------------------------
void FMenuBar::cb_item_deactivated (FWidget* widget, data_ptr)
{
auto menuitem = static_cast<FMenuItem*>(widget);
if ( menuitem->hasMenu() )
{
auto menu = menuitem->getMenu();
menu->hide();
menu->hideSubMenus();
}
}
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// private methods of FMenuBar
//----------------------------------------------------------------------
void FMenuBar::init()
{
auto r = getRootWidget();
auto w = r->getWidth();
// initialize geometry values
setGeometry (1, 1, w, 1, false);
setAlwaysOnTop();
setMenuBar(this);
ignorePadding();
if ( getRootWidget() )
getRootWidget()->setTopPadding(1, true);
addAccelerator (fc::Fkey_f10);
addAccelerator (fc::Fckey_space);
setForegroundColor (wc.menu_active_fg);
setBackgroundColor (wc.menu_active_bg);
unsetFocusable();
}
//----------------------------------------------------------------------
void FMenuBar::calculateDimensions()
{
int item_X = 1;
int item_Y = 1;
auto iter = item_list.begin();
auto last = item_list.end();
// find the maximum item width
while ( iter != last )
{
std::size_t len = (*iter)->getTextLength();
int item_width = int(len) + 2;
// set item geometry
(*iter)->setGeometry (item_X, item_Y, std::size_t(item_width), 1, false);
// set menu position
if ( (*iter)->hasMenu() )
(*iter)->getMenu()->setPos (item_X, item_Y, false);
item_X += item_width;
++iter;
}
}
//----------------------------------------------------------------------
bool FMenuBar::selectNextItem()
{
auto iter = item_list.begin();
auto last = item_list.end();
while ( iter != last )
{
if ( (*iter)->isSelected() )
{
FMenuItem* next;
auto next_element = iter;
do
{
++next_element;
if ( next_element == item_list.end() )
next_element = item_list.begin();
next = static_cast<FMenuItem*>(*next_element);
} while ( ! next->isEnabled()
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|| ! next->acceptFocus()
|| ! next->isVisible()
|| next->isSeparator() );
if ( next == *iter )
return false;
updateTerminal (FVTerm::stop_refresh);
unselectItem();
next->setSelected();
setSelectedItem(next);
next->setFocus();
if ( drop_down && next->hasMenu() )
{
auto menu = next->getMenu();
next->openMenu();
menu->selectFirstItem();
auto first_item = menu->getSelectedItem();
if ( first_item )
first_item->setFocus();
menu->redraw();
}
if ( getStatusBar() )
getStatusBar()->drawMessage();
redraw();
updateTerminal (FVTerm::start_refresh);
break;
}
++iter;
}
return true;
}
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//----------------------------------------------------------------------
bool FMenuBar::selectPrevItem()
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{
auto iter = item_list.end();
auto first = item_list.begin();
do
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{
--iter;
if ( (*iter)->isSelected() )
{
FMenuItem* prev;
auto prev_element = iter;
do
{
if ( prev_element == item_list.begin() )
prev_element = item_list.end();
--prev_element;
prev = static_cast<FMenuItem*>(*prev_element);
}
while ( ! prev->isEnabled()
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|| ! prev->acceptFocus()
|| ! prev->isVisible()
|| prev->isSeparator() );
if ( prev == *iter )
return false;
updateTerminal (FVTerm::stop_refresh);
unselectItem();
prev->setSelected();
prev->setFocus();
if ( drop_down && prev->hasMenu() )
{
auto menu = prev->getMenu();
prev->openMenu();
menu->selectFirstItem();
auto first_item = menu->getSelectedItem();
if ( first_item )
first_item->setFocus();
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menu->redraw();
}
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if ( getStatusBar() )
getStatusBar()->drawMessage();
setSelectedItem(prev);
redraw();
updateTerminal (FVTerm::stop_refresh);
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break;
}
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}
while ( iter != first );
return true;
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}
//----------------------------------------------------------------------
bool FMenuBar::hotkeyMenu (FKeyEvent*& ev)
{
auto iter = item_list.begin();
auto last = item_list.end();
while ( iter != last )
{
if ( (*iter)->isEnabled() )
{
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uChar hotkey = (*iter)->getHotkey();
FKey key = ev->key();
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if ( fc::Fmkey_meta + FKey(std::tolower(hotkey)) == key )
{
auto sel_item = getSelectedItem();
if ( sel_item && sel_item->hasMenu() )
sel_item->getMenu()->unselectItem();
unselectItem();
if ( (*iter)->hasMenu() )
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{
auto menu = (*iter)->getMenu();
(*iter)->setSelected();
setSelectedItem(*iter);
(*iter)->setFocus();
(*iter)->openMenu();
menu->selectFirstItem();
auto first_item = menu->getSelectedItem();
if ( first_item )
first_item->setFocus();
menu->redraw();
if ( getStatusBar() )
getStatusBar()->drawMessage();
redraw();
drop_down = true;
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}
else
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{
setSelectedItem(0);
redraw();
drop_down = false;
(*iter)->processClicked();
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}
ev->accept();
return true;
}
}
++iter;
}
return false;
}
//----------------------------------------------------------------------
std::size_t FMenuBar::getHotkeyPos ( wchar_t src[]
, wchar_t dest[]
, std::size_t length )
{
// find hotkey position in string
// + generate a new string without the '&'-sign
std::size_t hotkeypos = NOT_SET;
wchar_t* txt = src;
for (std::size_t i = 0; i < length; i++)
{
if ( i < length && txt[i] == L'&' && hotkeypos == NOT_SET )
{
hotkeypos = i;
i++;
src++;
}
*dest++ = *src++;
}
return hotkeypos;
}
//----------------------------------------------------------------------
void FMenuBar::draw()
{
drawItems();
}
//----------------------------------------------------------------------
void FMenuBar::drawItems()
{
if ( item_list.empty() )
return;
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setPrintPos (1, 1);
if ( isMonochron() )
setReverse(true);
screenWidth = getDesktopWidth();
auto iter = item_list.begin();
auto last = item_list.end();
std::size_t x = 1;
while ( iter != last )
{
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drawItem (*iter, x);
++iter;
}
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// Print spaces to end of line
for (; x <= screenWidth; x++)
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print (' ');
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if ( isMonochron() )
setReverse(false);
}
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//----------------------------------------------------------------------
inline void FMenuBar::drawItem (FMenuItem* menuitem, std::size_t& x)
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{
FString txt = menuitem->getText();
menuText txtdata;
std::size_t txt_length = txt.getLength();
std::size_t to_char;
std::size_t hotkeypos;
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bool is_enabled = menuitem->isEnabled();
bool is_selected = menuitem->isSelected();
txtdata.startpos = x + 1;
txtdata.no_underline = menuitem->getFlags().no_underline;
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// Set screen attributes
setLineAttributes (menuitem);
drawLeadingSpace (x);
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try
{
txtdata.text = new wchar_t[txt_length + 1]();
}
catch (const std::bad_alloc& ex)
{
std::cerr << bad_alloc_str << ex.what() << std::endl;
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return;
}
if ( x - 1 <= screenWidth )
to_char = txt_length;
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else
to_char = txt_length - screenWidth - x - 1;
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hotkeypos = getHotkeyPos (txt.wc_str(), txtdata.text, txt_length);
if ( hotkeypos != NOT_SET )
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{
txt_length--;
to_char--;
}
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txtdata.length = to_char;
x += txt_length;
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if ( ! is_enabled || is_selected )
txtdata.hotkeypos = NOT_SET;
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else
txtdata.hotkeypos = hotkeypos;
drawMenuText (txtdata);
drawEllipsis (txtdata, x);
drawTrailingSpace (x);
setColor (wc.menu_active_fg, wc.menu_active_bg);
if ( isMonochron() && is_enabled && is_selected )
setReverse(true);
delete[] txtdata.text;
}
//----------------------------------------------------------------------
inline void FMenuBar::setLineAttributes (FMenuItem* menuitem)
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{
bool is_enabled = menuitem->isEnabled();
bool is_selected = menuitem->isSelected();
if ( is_enabled )
{
if ( is_selected )
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{
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if ( isMonochron() )
setReverse(false);
setForegroundColor (wc.menu_active_focus_fg);
setBackgroundColor (wc.menu_active_focus_bg);
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}
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else
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{
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setForegroundColor (wc.menu_active_fg);
setBackgroundColor (wc.menu_active_bg);
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}
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}
else
{
setForegroundColor (wc.menu_inactive_fg);
setBackgroundColor (wc.menu_inactive_bg);
}
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setColor();
}
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//----------------------------------------------------------------------
inline void FMenuBar::drawMenuText (menuText& data)
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{
// Print menu text
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for (std::size_t z = 0; z < data.length; z++)
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{
if ( data.startpos > screenWidth - z )
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break;
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if ( ! std::iswprint(wint_t(data.text[z])) )
{
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if ( ! isNewFont()
&& ( int(data.text[z]) < fc::NF_rev_left_arrow2
|| int(data.text[z]) > fc::NF_check_mark ) )
{
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data.text[z] = L' ';
}
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}
if ( z == data.hotkeypos )
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{
setColor (wc.menu_hotkey_fg, wc.menu_hotkey_bg);
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if ( ! data.no_underline )
setUnderline();
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print (data.text[z]);
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if ( ! data.no_underline )
unsetUnderline();
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setColor();
}
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else
print (data.text[z]);
}
}
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//----------------------------------------------------------------------
inline void FMenuBar::drawEllipsis (menuText& txtdata, std::size_t x)
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{
if ( x > screenWidth + 1 )
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{
if ( txtdata.startpos < screenWidth )
{
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// Print ellipsis
setPrintPos (int(screenWidth) - 1, 1);
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print ("..");
}
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else if ( txtdata.startpos - 1 <= screenWidth )
{
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// Hide first character from text
setPrintPos (int(screenWidth), 1);
print (' ');
}
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}
}
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//----------------------------------------------------------------------
inline void FMenuBar::drawLeadingSpace (std::size_t& x)
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{
// Print a leading blank space
if ( x < screenWidth )
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{
x++;
print (' ');
}
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}
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//----------------------------------------------------------------------
inline void FMenuBar::drawTrailingSpace (std::size_t& x)
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{
// Print a trailing blank space
if ( x < screenWidth )
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{
x++;
print (' ');
}
}
//----------------------------------------------------------------------
void FMenuBar::adjustItems()
{
int item_X = 1;
int item_Y = 1;
auto iter = item_list.begin();
auto last = item_list.end();
while ( iter != last )
{
// get item width
int item_width = int((*iter)->getWidth());
if ( (*iter)->hasMenu() )
{
auto menu = (*iter)->getMenu();
// set menu position
menu->setPos (menu->adjustX(item_X), item_Y);
// call menu adjustItems()
menu->adjustItems();
}
item_X += item_width;
++iter;
}
}
//----------------------------------------------------------------------
void FMenuBar::selectMenuItem (FMenuItem* item)
{
if ( ! item->isEnabled() || item->isSelected() )
return;
auto focused_widget = getFocusWidget();
item->setSelected();
item->setFocus();
if ( focused_widget && ! focused_widget->isWindowWidget() )
focused_widget->redraw();
item->openMenu();
setSelectedItem(item);
focus_changed = true;
if ( item->hasMenu() )
{
auto menu = item->getMenu();
if ( menu->hasSelectedItem() )
{
menu->unselectItem();
menu->redraw();
drop_down = true;
}
}
}
//----------------------------------------------------------------------
bool FMenuBar::activateMenu (FMenuItem* item)
{
if ( ! item->hasMenu() )
return false;
auto menu = item->getMenu();
if ( ! menu->hasSelectedItem() )
{
menu->selectFirstItem();
auto first_item = menu->getSelectedItem();
if ( first_item )
first_item->setFocus();
if ( getStatusBar() )
getStatusBar()->drawMessage();
redraw();
menu->redraw();
drop_down = true;
}
return true;
}
//----------------------------------------------------------------------
bool FMenuBar::clickItem (FMenuItem* item)
{
if ( item->hasMenu() )
return false;
item->unsetSelected();
if ( getSelectedItem() == item )
{
setSelectedItem(0);
leaveMenuBar();
drop_down = false;
item->processClicked();
}
return true;
}
//----------------------------------------------------------------------
void FMenuBar::unselectMenuItem (FMenuItem* item)
{
if ( ! item->isEnabled() || ! item->isSelected() )
return;
item->unsetSelected();
focus_changed = true;
drop_down = false;
if ( getSelectedItem() == item )
setSelectedItem(0);
}
//----------------------------------------------------------------------
void FMenuBar::mouseDownOverList (FMouseEvent* ev)
{
if ( item_list.empty() )
return;
focus_changed = false;
auto iter = item_list.begin();
auto last = item_list.end();
int mouse_x = ev->getX();
int mouse_y = ev->getY();
while ( iter != last )
{
int x1 = (*iter)->getX();
int x2 = (*iter)->getX() + int((*iter)->getWidth());
if ( mouse_y == 1 )
{
if ( mouse_x >= x1 && mouse_x < x2 )
{
// Mouse pointer over item
selectMenuItem (*iter);
}
else
{
unselectMenuItem (*iter);
}
}
++iter;
}
if ( getStatusBar() )
{
if ( ! hasSelectedItem() )
getStatusBar()->clearMessage();
getStatusBar()->drawMessage();
}
if ( focus_changed )
{
redraw();
updateTerminal();
}
}
//----------------------------------------------------------------------
void FMenuBar::mouseUpOverList (FMouseEvent* ev)
{
if ( item_list.empty() )
return;
auto iter = item_list.begin();
auto last = item_list.end();
int mouse_x = ev->getX();
int mouse_y = ev->getY();
while ( iter != last )
{
int x1 = (*iter)->getX();
int x2 = (*iter)->getX() + int((*iter)->getWidth());
if ( mouse_y == 1
&& mouse_x >= x1
&& mouse_x < x2
&& (*iter)->isEnabled()
&& (*iter)->isSelected() )
{
// Mouse pointer over item
if ( ! activateMenu(*iter) )
{
if ( clickItem(*iter) )
return;
}
}
else
{
unselectMenuItem(*iter);
redraw();
}
++iter;
}
if ( ! hasSelectedItem() )
leaveMenuBar();
}
//----------------------------------------------------------------------
void FMenuBar::mouseMoveOverList (FMouseEvent* ev)
{
if ( item_list.empty() )
return;
focus_changed = false;
bool mouse_over_menubar = false;
auto iter = item_list.begin();
auto last = item_list.end();
int mouse_x = ev->getX();
int mouse_y = ev->getY();
if ( getTermGeometry().contains(ev->getTermPos()) )
mouse_over_menubar = true;
while ( iter != last )
{
int x1 = (*iter)->getX();
int x2 = (*iter)->getX() + int((*iter)->getWidth());
if ( mouse_x >= x1
&& mouse_x < x2
&& mouse_y == 1 )
{
// Mouse pointer over item
selectMenuItem(*iter);
}
else
{
if ( mouse_over_menubar )
{
// Unselect selected item without mouse focus
unselectMenuItem(*iter);
}
else
{
// Event handover to the menu
passEventToMenu(ev);
}
}
++iter;
}
if ( getStatusBar() )
{
if ( ! hasSelectedItem() )
getStatusBar()->clearMessage();
getStatusBar()->drawMessage();
}
if ( focus_changed )
{
redraw();
updateTerminal();
}
}
//----------------------------------------------------------------------
void FMenuBar::passEventToMenu (FMouseEvent*& ev)
{
if ( ! hasSelectedItem() || ! getSelectedItem()->hasMenu() )
return;
// Mouse event handover to the menu
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const auto& menu = getSelectedItem()->getMenu();
const auto& menu_geometry = menu->getTermGeometry();
if ( menu->getCount() > 0
&& menu_geometry.contains(ev->getTermPos()) )
{
const FPoint& t = ev->getTermPos();
const FPoint& p = menu->termToWidgetPos(t);
int b = ev->getButton();
try
{
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const auto& _ev = \
std::make_shared<FMouseEvent>(fc::MouseMove_Event, p, t, b);
menu->mouse_down = true;
setClickedWidget(menu);
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menu->onMouseMove(_ev.get());
}
catch (const std::bad_alloc& ex)
{
std::cerr << bad_alloc_str << ex.what() << std::endl;
}
}
}
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//----------------------------------------------------------------------
void FMenuBar::leaveMenuBar()
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{
resetMenu();
redraw();
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if ( getStatusBar() )
getStatusBar()->clearMessage();
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switchToPrevWindow(this);
if ( getStatusBar() )
getStatusBar()->drawMessage();
updateTerminal();
flush_out();
mouse_down = false;
}
} // namespace finalcut