2015-06-15 23:27:00 +02:00
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package fr.evolving.assets;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.Preferences;
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2015-06-20 17:04:11 +02:00
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import com.badlogic.gdx.assets.AssetManager;
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import com.badlogic.gdx.assets.loaders.SkinLoader;
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import com.badlogic.gdx.audio.Music;
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2015-06-15 23:27:00 +02:00
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import com.badlogic.gdx.audio.Sound;
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2015-06-18 00:27:52 +02:00
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import com.badlogic.gdx.graphics.Camera;
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2015-06-15 23:27:00 +02:00
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import com.badlogic.gdx.graphics.Color;
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2015-06-18 00:27:52 +02:00
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import com.badlogic.gdx.graphics.OrthographicCamera;
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import com.badlogic.gdx.graphics.PerspectiveCamera;
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2015-06-15 23:27:00 +02:00
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import com.badlogic.gdx.graphics.Pixmap;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.Texture.TextureFilter;
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import com.badlogic.gdx.graphics.TextureData;
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import com.badlogic.gdx.graphics.g2d.Animation;
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import com.badlogic.gdx.graphics.g2d.BitmapFont;
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import com.badlogic.gdx.graphics.g2d.NinePatch;
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2015-06-15 23:27:00 +02:00
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import com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion;
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import com.badlogic.gdx.graphics.g2d.TextureRegion;
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import com.badlogic.gdx.graphics.Texture.TextureWrap;
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import com.badlogic.gdx.graphics.g2d.TextureAtlas;
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import com.badlogic.gdx.scenes.scene2d.ui.Skin;
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2015-06-18 00:27:52 +02:00
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import com.badlogic.gdx.utils.viewport.FitViewport;
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import com.badlogic.gdx.utils.viewport.ScalingViewport;
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import com.badlogic.gdx.utils.viewport.StretchViewport;
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2015-06-15 23:27:00 +02:00
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public class AssetLoader {
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public static Skin Skin_level;
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2015-06-17 01:13:15 +02:00
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public static TextureAtlas Atlas_level;
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2015-06-15 23:27:00 +02:00
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public static Texture Texture_fond;
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public static Texture Texture_fond2;
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public static Texture Texture_logo;
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public static Music intro;
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public static int width;
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2015-06-19 03:08:07 +02:00
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public static Color[] Levelcolors;
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public static Color[] Typecolors;
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public static String[] Typenames;
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public static int height;
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public static float ratio;
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2015-06-17 01:13:15 +02:00
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public static boolean stretch=false;
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2015-06-18 00:27:52 +02:00
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public static Preferences prefs;
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public static ScalingViewport viewport;
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2015-06-18 01:48:19 +02:00
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public static OrthographicCamera Camera;
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2015-06-20 17:04:11 +02:00
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private static Texture emptyT;
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private static Texture fullT;
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public static NinePatch empty;
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public static NinePatch full;
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public static AssetManager manager;
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2015-06-15 23:27:00 +02:00
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public static void addstyle(TextureAtlas Atlas_level,String Name) {
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AtlasRegion AnAtlasRegion = Atlas_level.findRegion(Name);
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if (AnAtlasRegion==null) return;
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TextureData ATextureData = AnAtlasRegion.getTexture().getTextureData();
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ATextureData.prepare();
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2015-06-20 17:04:11 +02:00
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Pixmap Pixmap_Ori=ATextureData.consumePixmap();
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Pixmap Pixmap_Over=new Pixmap(AnAtlasRegion.getRegionWidth(), AnAtlasRegion.getRegionHeight(), Pixmap.Format.RGBA8888);
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Pixmap Pixmap_Disable=new Pixmap(AnAtlasRegion.getRegionWidth(), AnAtlasRegion.getRegionHeight(), Pixmap.Format.RGBA8888);
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Pixmap Pixmap_Down=new Pixmap(AnAtlasRegion.getRegionWidth(), AnAtlasRegion.getRegionHeight(), Pixmap.Format.RGBA8888);
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Color acolor;
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for(int x=0; x < AnAtlasRegion.getRegionWidth(); x++)
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{
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for(int y =0; y < AnAtlasRegion.getRegionHeight(); y++)
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{
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acolor= new Color(Pixmap_Ori.getPixel(AnAtlasRegion.getRegionX()+x, AnAtlasRegion.getRegionY()+y));
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2015-06-15 23:27:00 +02:00
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Pixmap_Down.drawPixel(x, y,Color.rgba8888(acolor.a,0f,0f,acolor.a));
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Pixmap_Disable.drawPixel(x, y, Color.rgba8888(acolor.r*0.352f,acolor.g*0.352f,acolor.b*0.352f,acolor.a));
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Pixmap_Over.drawPixel(x, y, Color.rgba8888(acolor.r,acolor.g*0.2f,acolor.b*0.2f,acolor.a));
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}
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}
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2015-06-20 17:04:11 +02:00
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Atlas_level.addRegion(Name+"_disabled", new TextureRegion(new Texture(Pixmap_Disable)));
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Atlas_level.addRegion(Name+"_over", new TextureRegion(new Texture(Pixmap_Over)));
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Atlas_level.addRegion(Name+"_down", new TextureRegion(new Texture(Pixmap_Down)));
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2015-06-15 23:27:00 +02:00
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}
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public static void loadall() {
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2015-06-20 17:04:11 +02:00
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Gdx.app.debug("AssetLoader","Initialisation du asset manager");
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manager = new AssetManager();
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Gdx.app.debug("AssetLoader","Initialisation du chargement des éléments multimédia");
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manager.load("textures/level.pack", TextureAtlas.class);
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manager.load("pictures/fond.png", Texture.class);
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manager.load("pictures/fond2.png", Texture.class);
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manager.load("musics/intro.mp3", Music.class);
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}
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public static void finishall() {
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Gdx.app.debug("AssetLoader","Ajout des textures disabled,over et down");
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Atlas_level = manager.get("textures/level.pack");
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if (manager.isLoaded("textures/level.pack")) {
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2015-06-22 23:36:08 +02:00
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for(String toload: new String[]{"leveler0","leveler1","leveler2","leveler3","leveler4","arrows","arrows2","exit2","cout","tech","cycle","temp","nrj","rayon","logo2"})
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addstyle(Atlas_level,toload);
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2015-06-20 17:04:11 +02:00
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}
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Gdx.app.debug("AssetLoader","Chargement des skins et attente fin chargement");
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manager.load("textures/level.json", Skin.class, new SkinLoader.SkinParameter("textures/level.pack"));
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manager.finishLoading();
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Gdx.app.debug("AssetLoader","Affectation des éléments multimédia");
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intro = manager.get("musics/intro.mp3");
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Texture_fond = manager.get("pictures/fond.png");
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Texture_fond.setWrap(TextureWrap.Repeat, TextureWrap.Repeat);
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Texture_fond2 = manager.get("pictures/fond2.png");
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Texture_fond2.setWrap(TextureWrap.Repeat, TextureWrap.Repeat);
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Skin_level = manager.get("textures/level.json");
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Skin_level.addRegions(Atlas_level);
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Gdx.app.debug("AssetLoader","Definition des constantes");
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2015-06-19 03:08:07 +02:00
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Levelcolors=new Color[5];
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Levelcolors=new Color[]{AssetLoader.Skin_level.getColor("world1"),AssetLoader.Skin_level.getColor("world2"),AssetLoader.Skin_level.getColor("world3"),AssetLoader.Skin_level.getColor("world4"),AssetLoader.Skin_level.getColor("world5")};
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Typecolors=new Color[13];
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Typecolors=new Color[]{new Color(0,0,1f,1),new Color(0,0.6f,0,1),new Color(0.196f,0.803f,0.196f,1),new Color(0.5f,0.5f,0.5f,1),new Color(0.8f,0.8f,0.8f,1),new Color(0.6f,0,0,1),new Color(1f,0,0,1),new Color(0,0,0.6f,1),new Color(0,0,0.6f,1),new Color(0,0,0.6f,1),new Color(0,0,0.6f,1),new Color(0.294f,0.466f,0.615f,1),new Color(0.478f,0.192f,0.098f,1)};
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Typenames=new String[13];
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Typenames=new String[]{"E-","e-","Ph","e0","E0","e+","E+","K","L","M","N","n","p"};
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2015-06-18 00:27:52 +02:00
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}
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public static int setpref() {
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prefs = Gdx.app.getPreferences("WireWorld - Evolving Games");
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if (prefs.contains("log"))
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return prefs.getInteger("log");
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else
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return Gdx.app.LOG_INFO;
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}
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public static void init() {
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Gdx.app.debug("AssetLoader","Initialisation de la résolution virtuelle...");
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int realWidth=Gdx.graphics.getWidth();
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int realHeight=Gdx.graphics.getHeight();
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float realRatio=realWidth/(float)realHeight;
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Gdx.app.debug("AssetLoader","Résolution de "+realWidth+"x"+realHeight+" ratio de "+String.format("%.2f", realRatio)+".");
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ratio=1;
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width=1920;
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height=1080;
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if (Math.abs(16f/9f-realRatio)>Math.abs(4f/3f-realRatio)) {
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2015-06-18 02:58:50 +02:00
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ratio=1.44f;
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2015-06-18 00:27:52 +02:00
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Gdx.app.debug("AssetLoader","Ratio 4/3, résolution virtuelle : 1920x1440.");
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height=1440;
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}
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else
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Gdx.app.debug("AssetLoader","Ratio 16/9, résolution virtuelle : 1920x1080.");
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2015-06-18 01:48:19 +02:00
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Camera = new OrthographicCamera(width,height);
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Camera.position.set(width/2, height/2, 0);
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Camera.update();
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if (stretch) {
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viewport = new StretchViewport(width,height);
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Gdx.app.debug("AssetLoader","Adaptation d'écran maximale, 'Aspect-Ratio' non conservé.");
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2015-06-15 23:27:00 +02:00
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}
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2015-06-18 00:27:52 +02:00
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else {
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2015-06-18 01:48:19 +02:00
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viewport = new FitViewport(width,height);
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2015-06-18 00:27:52 +02:00
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Gdx.app.debug("AssetLoader","Adaptation d'écran totale, 'Aspect-Ratio' conservé.");
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}
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viewport.apply();
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2015-06-15 23:27:00 +02:00
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}
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public static void load() {
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2015-06-18 00:27:52 +02:00
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Gdx.app.debug("AssetLoader","Chargements des éléments minimalistes");
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2015-06-15 23:27:00 +02:00
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Texture_logo = new Texture(Gdx.files.internal("pictures/logo.png"));
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Texture_logo.setFilter(TextureFilter.Linear,TextureFilter.Linear);
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2015-06-20 17:04:11 +02:00
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emptyT=new Texture(Gdx.files.internal("pictures/empty.png"));
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fullT=new Texture(Gdx.files.internal("pictures/full.png"));
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empty=new NinePatch(new TextureRegion(emptyT,24,24),8,8,8,8);
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full=new NinePatch(new TextureRegion(fullT,24,24),8,8,8,8);
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2015-06-15 23:27:00 +02:00
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}
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public static void dispose() {
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Texture_logo.dispose();
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Texture_fond.dispose();
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Skin_level.dispose();
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Atlas_level.dispose();
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intro.dispose();
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}
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}
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