finalcut/src/include/final/flineedit.h

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/***********************************************************************
* flineedit.h - Widget FLineEdit *
* *
* This file is part of the Final Cut widget toolkit *
* *
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* Copyright 2012-2019 Markus Gans *
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* *
* The Final Cut is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* The Final Cut is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
***********************************************************************/
/* Inheritance diagram
*
*
*
* FTerm
*
*
*
*
* FVTerm FObject
*
*
*
*
*
*
* FWidget
*
*
*
*
* FLineEdit
*
*/
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#ifndef FLINEEDIT_H
#define FLINEEDIT_H
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#if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT)
#error "Only <final/final.h> can be included directly."
#endif
#include "final/fwidget.h"
#include "final/flabel.h"
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namespace finalcut
{
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//----------------------------------------------------------------------
// class FLineEdit
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class FLineEdit : public FWidget
{
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public:
// Enumeration
enum label_o
{
label_above = 0,
label_left = 1
};
// Using-declaration
using FWidget::setGeometry;
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// Constructor
explicit FLineEdit (FWidget* = nullptr);
explicit FLineEdit (const FString&, FWidget* = nullptr);
// Disable copy constructor
FLineEdit (const FLineEdit&) = delete;
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// Destructor
virtual ~FLineEdit();
// Disable assignment operator (=)
FLineEdit& operator = (const FLineEdit&) = delete;
// Overloaded operators
FLineEdit& operator = (const FString&);
FLineEdit& operator << (const FString&);
FLineEdit& operator << (fc::SpecialCharacter);
FLineEdit& operator << (const wchar_t);
FLineEdit& operator << (const uInt);
FLineEdit& operator << (const int);
FLineEdit& operator << (const uLong);
FLineEdit& operator << (const long);
FLineEdit& operator << (const float);
FLineEdit& operator << (const double);
FLineEdit& operator << (const lDouble);
const FLineEdit& operator >> (FString&);
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// Accessors
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virtual const char* getClassName() const override;
FString getText() const;
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std::size_t getMaxLength() const;
std::size_t getCursorPosition() const;
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int getLabelOrientation();
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// Mutators
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void setText (const FString&);
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void setInputFilter (const FString&);
void clearInputFilter();
void setMaxLength (std::size_t);
void setCursorPosition (std::size_t);
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void setLabelText (const FString&);
void setLabelOrientation (const label_o);
virtual void setGeometry ( const FPoint&, const FSize&
, bool = true ) override;
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virtual bool setEnable(bool) override;
virtual bool setEnable() override;
virtual bool unsetEnable() override;
virtual bool setDisable() override;
virtual bool setFocus(bool) override;
virtual bool setFocus() override;
virtual bool unsetFocus() override;
bool setShadow(bool);
bool setShadow();
bool unsetShadow();
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// Inquiry
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bool hasShadow();
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// Methods
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virtual void hide() override;
void clear();
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// Event handlers
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virtual void onKeyPress (FKeyEvent*) override;
virtual void onMouseDown (FMouseEvent*) override;
virtual void onMouseUp (FMouseEvent*) override;
virtual void onMouseMove (FMouseEvent*) override;
virtual void onTimer (FTimerEvent*) override;
virtual void onAccel (FAccelEvent*) override;
virtual void onHide (FHideEvent*) override;
virtual void onFocusIn (FFocusEvent*) override;
virtual void onFocusOut (FFocusEvent*) override;
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protected:
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void adjustLabel();
virtual void adjustSize() override;
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private:
// Enumeration
enum dragScroll
{
noScroll = 0,
scrollLeft = 1,
scrollRight = 2
};
// Methods
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void init();
bool hasHotkey();
virtual void draw() override;
void drawInputField();
void keyLeft();
void keyRight();
void keyHome();
void keyEnd();
void keyDel();
void keyBackspace();
void keyInsert();
void keyEnter();
bool keyInput (FKey);
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wchar_t characterFilter (const wchar_t);
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void processActivate();
void processChanged();
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// Data Members
FString text{""};
FString label_text{""};
FLabel* label{};
label_o label_orientation{FLineEdit::label_left};
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std::wstring input_filter{};
dragScroll drag_scroll{FLineEdit::noScroll};
bool scroll_timer{false};
int scroll_repeat{100};
bool insert_mode{true};
std::size_t cursor_pos{0};
std::size_t text_offset{0};
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std::size_t max_length{std::numeric_limits<std::size_t>::max()};
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};
#pragma pack(pop)
// FLineEdit inline functions
//----------------------------------------------------------------------
inline const char* FLineEdit::getClassName() const
{ return "FLineEdit"; }
//----------------------------------------------------------------------
inline FString FLineEdit::getText() const
{ return text; }
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//----------------------------------------------------------------------
inline std::size_t FLineEdit::getMaxLength() const
{ return max_length; }
//----------------------------------------------------------------------
inline std::size_t FLineEdit::getCursorPosition() const
{ return cursor_pos; }
//----------------------------------------------------------------------
inline int FLineEdit::getLabelOrientation()
{ return int(label_orientation); }
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//----------------------------------------------------------------------
inline void FLineEdit::setInputFilter (const FString& regex_string)
{ input_filter = regex_string.wc_str(); }
//----------------------------------------------------------------------
inline void FLineEdit::clearInputFilter()
{ input_filter.clear(); }
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//----------------------------------------------------------------------
inline bool FLineEdit::setEnable()
{ return setEnable(true); }
//----------------------------------------------------------------------
inline bool FLineEdit::unsetEnable()
{ return setEnable(false); }
//----------------------------------------------------------------------
inline bool FLineEdit::setDisable()
{ return setEnable(false); }
//----------------------------------------------------------------------
inline bool FLineEdit::setFocus()
{ return setFocus(true); }
//----------------------------------------------------------------------
inline bool FLineEdit::unsetFocus()
{ return setFocus(false); }
//----------------------------------------------------------------------
inline bool FLineEdit::setShadow()
{ return setShadow(true); }
//----------------------------------------------------------------------
inline bool FLineEdit::unsetShadow()
{ return setShadow(false); }
//----------------------------------------------------------------------
inline bool FLineEdit::hasShadow()
{ return flags.shadow; }
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} // namespace finalcut
#endif // FLINEEDIT_H