finalcut/src/include/final/fmenulist.h

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/***********************************************************************
* fmenulist.h - Menu item container base class *
* *
* This file is part of the Final Cut widget toolkit *
* *
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* Copyright 2015-2020 Markus Gans *
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* *
* The Final Cut is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* The Final Cut is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
***********************************************************************/
/* Base class
*
*
* 1 *
* FMenuList - - - - FMenuItem
*
* :1
* : *
* - - - - - - - FRadioMenuItem
* :
* :
* : *
* - - - - - - - FCheckMenuItem
*
*/
#ifndef FMENULIST_H
#define FMENULIST_H
#if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT)
#error "Only <final/final.h> can be included directly."
#endif
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#include <vector>
#include "final/fmenuitem.h"
#include "final/fwidget.h"
namespace finalcut
{
//----------------------------------------------------------------------
// class FMenuList
//----------------------------------------------------------------------
class FMenuList
{
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public:
// Constructor
FMenuList() = default;
// Disable copy constructor
FMenuList (const FMenuList&) = delete;
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// Destructor
virtual ~FMenuList();
// Disable copy assignment operator (=)
FMenuList& operator = (const FMenuList&) = delete;
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// Accessors
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virtual const FString getClassName() const;
std::size_t getCount() const;
FMenuItem* getItem (int) const;
FMenuItem* getSelectedItem() const;
std::vector<FMenuItem*> getItemList() const;
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// Mutators
void enableItem (int);
void disableItem (int);
void setSelectedItem (FMenuItem*);
void unsetSelectedItem();
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// Inquiries
bool isSelected (int) const;
bool hasSelectedItem() const;
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// Methods
virtual void insert (FMenuItem*);
virtual void remove (FMenuItem*);
void remove (int);
void clear();
void selectFirstItem();
void unselectItem();
private:
// Data members
FMenuItem* selected_item{};
std::vector<FMenuItem*> item_list{};
};
// FMenuList inline functions
//----------------------------------------------------------------------
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inline const FString FMenuList::getClassName() const
{ return "FMenuList"; }
//----------------------------------------------------------------------
inline std::size_t FMenuList::getCount() const
{ return item_list.size(); }
//----------------------------------------------------------------------
inline FMenuItem* FMenuList::getItem (int index) const
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{ return ( index > 0 ) ? item_list[uInt(index - 1)] : nullptr; }
//----------------------------------------------------------------------
inline FMenuItem* FMenuList::getSelectedItem() const
{ return selected_item; }
//----------------------------------------------------------------------
inline std::vector<FMenuItem*> FMenuList::getItemList() const
{ return item_list; }
//----------------------------------------------------------------------
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inline void FMenuList::enableItem (int index)
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{ item_list[uInt(index - 1)]->setEnable(); }
//----------------------------------------------------------------------
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inline void FMenuList::disableItem (int index)
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{ item_list[uInt(index - 1)]->unsetEnable(); }
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//----------------------------------------------------------------------
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inline void FMenuList::setSelectedItem (FMenuItem* menuitem)
{ selected_item = menuitem; }
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//----------------------------------------------------------------------
inline void FMenuList::unsetSelectedItem()
{ selected_item = nullptr; }
//----------------------------------------------------------------------
inline bool FMenuList::isSelected(int index) const
{ return ( index > 0 ) ? item_list[uInt(index - 1)]->isSelected() : false; }
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//----------------------------------------------------------------------
inline bool FMenuList::hasSelectedItem() const
{ return selected_item; }
} // namespace finalcut
#endif // FMENULIST_H